Editing Swordsman and Crusader
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''"Well armed and armored, swordsmen and crusaders are better all-around foot soldiers than their pikemen companions. Crusaders deliver two blows per attack."{{-}}<sup>[[Restoration of Erathia Manual Page 86|RoE manual]]''</sup> | ''"Well armed and armored, swordsmen and crusaders are better all-around foot soldiers than their pikemen companions. Crusaders deliver two blows per attack."{{-}}<sup>[[Restoration of Erathia Manual Page 86|RoE manual]]''</sup> | ||
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== Heroes with a specialty == | == Heroes with a specialty == | ||
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{{Fanopinion | == Tactics and info == | ||
{{Fanopinion}} | |||
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It's vital to promote Swordsmen to Crusaders as soon as possible, so beware of having enough [[crystal]]s to build the upgraded building. Both are relatively slow troops, but especially Crusaders with their double strike have high capability of doing damage, being able to compete with level 5 and even level 6 units in terms of raw damage per unit. It's recommended to use Crusaders to cripple lower tier enemy units, being sure to kill a good part of the stack, or take advantage of certain situation to kill some of the enemy's essential troops. | It's vital to promote Swordsmen to Crusaders as soon as possible, so beware of having enough [[crystal]]s to build the upgraded building. Both are relatively slow troops, but especially Crusaders with their double strike have high capability of doing damage, being able to compete with level 5 and even level 6 units in terms of raw damage per unit. It's recommended to use Crusaders to cripple lower tier enemy units, being sure to kill a good part of the stack, or take advantage of certain situation to kill some of the enemy's essential troops. | ||
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Might-oriented heroes are natural choice to use with Crusaders, as they usually start having one or more of these skills. Magic heroes can still be useful if they have spells increasing their speed. [[Sorsha]] and [[Loynis]] are decent starting choices, but any hero starting with [[Haste]] or [[Prayer]] or specializing in these spells will do well. | Might-oriented heroes are natural choice to use with Crusaders, as they usually start having one or more of these skills. Magic heroes can still be useful if they have spells increasing their speed. [[Sorsha]] and [[Loynis]] are decent starting choices, but any hero starting with [[Haste]] or [[Prayer]] or specializing in these spells will do well. | ||
{{creature 'see also'}} | {{creature 'see also'}} |