Editing Talk:Damage
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 39: | Line 39: | ||
::::No problem, I agree that writing these articles has been quite educational. I learned, for example, that an ammo cart can be raised as a skeleton :-s. Talking about mathematical beauty, all As are basically interchangeable in the formula (only their weighting differs) and so are all Ds, so we may not even have to bother with linking the numbers to specific variable names. Identifying a modifier as an attack or defense variable and giving its weighting may also suffice. Finally, perhaps my edit about magic resistances and immunities is a bit lengthy - I wonder if it is easier to just say that modifiers of spell damage are only valid when the target does not resist the spell and is not immune to it. -[[User:Entelechy|Entelechy]] 23:38, 17 July 2014 (CEST) | ::::No problem, I agree that writing these articles has been quite educational. I learned, for example, that an ammo cart can be raised as a skeleton :-s. Talking about mathematical beauty, all As are basically interchangeable in the formula (only their weighting differs) and so are all Ds, so we may not even have to bother with linking the numbers to specific variable names. Identifying a modifier as an attack or defense variable and giving its weighting may also suffice. Finally, perhaps my edit about magic resistances and immunities is a bit lengthy - I wonder if it is easier to just say that modifiers of spell damage are only valid when the target does not resist the spell and is not immune to it. -[[User:Entelechy|Entelechy]] 23:38, 17 July 2014 (CEST) | ||