Editing Talk:War Machine
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
== Capitalization == | == Capitalization == | ||
Is it "War machine" or "War '''M'''achine? –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 07:30, 21 March 2014 (CET) | Is it "War machine" or "War '''M'''achine? –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 07:30, 21 March 2014 (CET) | ||
== Debate on Ballista == | == Debate on Ballista == | ||
Is the Ballista actually useless as the article states? I know I've had it on a hero with a fairly high Attack skill and it was dealing around 110-120 damage per round (with Archery, but not Artillery) Even if all it did was snipe two of them, it has paid for its own cost. Depending on a couple other factors, it could be conceivably up to ~200 which is enough to put a couple Naga Queens down. That pays for the cost of the Ballista alone. | Is the Ballista actually useless as the article states? I know I've had it on a hero with a fairly high Attack skill and it was dealing around 110-120 damage per round (with Archery, but not Artillery) Even if all it did was snipe two of them, it has paid for its own cost. Depending on a couple other factors, it could be conceivably up to ~200 which is enough to put a couple Naga Queens down. That pays for the cost of the Ballista alone. | ||
Line 14: | Line 12: | ||
This all adds up to: the ballista may be useful to a might hero in the lategame, particularly if they have Archery. | This all adds up to: the ballista may be useful to a might hero in the lategame, particularly if they have Archery. | ||
:Well, this is of course somewhat matter of opinnion, and the tone of the article is quite strict. However, I would still argue that Ballista is a liability more than advantageous feature. First of all you would have to have control over the Ballista, which means that you would have to "sacrifice" one of the secondary skill slots to [[Artillery]] skill. Secondly, in order to do considerable amount of damage (couple of hundred) you would have to have a notable level hero with high level primary skills, in which case the damage of creatures would be measured in thousands | :Well, this is of course somewhat matter of opinnion, and the tone of the article is quite strict. However, I would still argue that Ballista is a liability more than advantageous feature. First of all you would have to have control over the Ballista, which means that you would have to "sacrifice" one of the secondary skill slots to [[Artillery]] skill. Secondly, in order to do considerable amount of damage (couple of hundred) you would have to have a notable level hero with high level primary skills, in which case the damage of creatures would be measured in thousands rather that hundreds. There probably is situations where Ballista would give hero a slight edge, but I would argue that those situations are rare and mariginal. It significantly more likely to benefit from some other secondary skill than Artillery combined with Ballista and Archery. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 14:36, 31 March 2015 (CEST) | ||