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<includeonly><span style="display:inline-block;"><div style="position:relative;z-index:5;">{{exist|File:Smap {{{smap|}}}.png|[[File:Smap {{{smap|}}}.png|link=]]|{{{Image|{{#switch: {{{source|}}}| roe = [[File:Smap roe knight.png|link=]] | ab = [[File:Smap ab mutare.png|link=]]| sod = [[File:Smap sod gelu gem.png|link=]]| hota = [[File:Smap hota pirates.png|link=]]| [[File:Smap complete crag hack yog.png|link=]]}}}}}}} <div style="font-family:serif;font-weight:bold;color: #{{Gold 2}}; {{Shadow}} height:10px;position:absolute;left:426px;z-index:10;top:36px;font-size:140%">{{{scenario|}}}</div> <div style="font-family:serif;font-weight:bold;{{Shadow}}:10px;position:absolute;left:424px;z-index:10;top:88px;">''{{#switch: {{{source|}}}| roe = [[File: Restoration of Erathia map icon.png|Restoration of Erathia|link=Expansions]] {{gl|Restoration of Erathia}} | ab = [[File: Armageddon's Blade map icon.png|Armageddon's Blade|link=Expansions]] {{gl|Armageddon's Blade}}| sod = [[File: Shadow of Death map icon.png|Shadow of Death|link=Expansions]] {{gl|Shadow of Death}}| hc = [[File: Heroes Chronicles map icon.png|Heroes Chronicles|link=Expansions]] {{gl|Heroes Chronicles}}| hota = [[File: Horn of the Abyss map icon.png|Horn of the Abyss|link=Expansions]] {{gl|Horn of the Abyss}}| dor = [[File: Day of Reckoning map icon.png|Day of Reckoning|link=Expansions]] {{gl|Day of Reckoning}}| }}</div> <div style="position:absolute;left:648px;z-index:10;top:83px;">{{#if:{{{num_play|}}}|{{scenario player count|total={{#explode:{{{num_play}}}|/|0}}|human={{#explode:{{{num_play}}}|/|1}}}}}}</div> <div style="position:absolute;left:686px;z-index:10;top:87px;">{{{{{size|S}}} map size icon}}''</div> <div style="position:absolute;left:720px;z-index:10;top:87px;">{{Underground map icon {{{underground|enabled}}}}}</div> <div style="font-weight:bold;color: #{{Gold 2}}; {{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:129px">Scenario Description</div> <div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:149px;width:322px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">{{{description|}}}</div> <div style="font-weight:bold;color: #{{Gold 2}}; {{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:279px">Victory Condition</div> <div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:460px;z-index:10;top:299px;width:284px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">{{{victory|}}}</div> <div style="position:absolute;left:424px;z-index:10;top:300px;">{{#switch: {{{victory_c|}}}| get_cr = [[File:Accumulate Creatures.png|link=Victory and Loss Conditions]] | get_res = [[File:Accumulate Resources.png|link=Victory and Loss Conditions]] | get_art = [[File:Acquire Artifact.png|link=Victory and Loss Conditions]] | get_grail = [[File:Build a Grail Structure.png|link=Victory and Loss Conditions]] | get_town = [[File:Capture Town.png|link=Victory and Loss Conditions]] | def_all = [[File:Defeat All Enemies.png|link=Victory and Loss Conditions]] | def_all_mon = [[File:Defeat All Monsters.png|link=Victory and Loss Conditions]] | def_hero = [[File:Defeat Hero.png|link=Victory and Loss Conditions]] | def_mon = [[File:Defeat Monster.png|link=Victory and Loss Conditions]] | flag_cr = [[File:Flag All Creature Dwellings.png|link=Victory and Loss Conditions]] | flag_mine = [[File:Flag All Mines.png|link=Victory and Loss Conditions]] | survive = [[File:Survive Until Time Expires.png|link=Victory and Loss Conditions]] | trans_art = [[File:Transport Artifact.png|link=Victory and Loss Conditions]] | up_town = [[File:Upgrade Town.png|link=Victory and Loss Conditions]] |}}</div> <div style="font-weight:bold;color: #{{Gold 2}}; {{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:335px">Loss Condition</div> <div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:460px;z-index:10;top:355px;width:284px;font-size:89%;line-height:16px;text-align:justify;text-justify:inter-word">{{{loss|}}}</div> <div style="position:absolute;left:424px;z-index:10;top:356px;">{{#switch: {{{loss_c|}}}| all = [[File:Lose All Your Towns and Heroes.png|link=Victory and Loss Conditions]] | hero = [[File:Lose Hero.png|link=Victory and Loss Conditions]] | town = [[File:Lose Town.png|link=Victory and Loss Conditions]] | time = [[File:Time Expires.png|link=Victory and Loss Conditions]] |}}</div> <div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:401px;font-size:90%;line-height:16px;text-align:justify;text-justify:inter-word">Allies: {{{allies|}}}</div> <div style="font-weight:bold;color: #FFFFFF;{{Shadow}} height:10px;position:absolute;left:424px;z-index:10;top:428px;font-size:90%;line-height:16px;text-align:justify;text-justify:inter-word">Enemies: {{{enemies|}}}</div> <span style="display:inline-block;"><div style="position:relative;left:16px;z-index:10;top:0px;margin-right:32px"><div style="pointer-events:none">[[File:Minimap back.png|link=|]]</div> <div style="position:absolute;left:10px;z-index:12;top:10px">{{exist|File:{{{imagelink|{{{scenario}}}}}} map {{{image_size|fullauto}}}.{{{image_type|png}}}|[[File:{{{imagelink|{{{scenario}}}}}} map {{{image_size|fullauto}}}.{{{image_type|png}}}|144px]]| }}</div> <div style="position:absolute;left:10px;z-index:12;top:158px">{{exist|File:{{{scenario}}} minimap.png|[[File:{{{imagelink|{{{scenario}}}}}} minimap.png|144px]]| }}</div> <div style="position:absolute;left:10px;z-index:12;top:306px">{{exist|File:{{{imagelink|{{{scenario}}}}}} underground map {{{u_image_size|fullauto}}}.{{{u_image_type|png}}}|[[File:{{{imagelink|{{{scenario}}}}}} underground map {{{u_image_size|fullauto}}}.{{{u_image_type|png}}}|144px]]| }}</div> <div style="position:absolute;left:10px;z-index:12;top:454px">{{exist|File:{{{scenario}}} underground minimap.png|[[File:{{{imagelink|{{{scenario}}}}}} underground minimap.png|144px]]| }}</div></div></span> <span style="float:right; padding-right:1em;">__TOC__</span>[[Category: Single and Multiplayer Scenarios]]</includeonly><noinclude> {{SingleScenario | scenario = Ville'de'Porte | description = One of the Erathian headquarters on the Filato isle had used to be a cash cow for smugglers until the whole army of elementals invaded it. Now chaos reigns there, and no one knows what happens there. Fortunately, Bidley navigated by the isle that time. | num_play = 3/1 | size = S | underground = enabled | source = hota | victory = Capture Town {{gl|Castle}} at (31, 29, 1). | victory_c = get_town | loss = Lose Hero {{gl|Bidley}} the {{gl|Captain}}. | loss_c = hero | allies = {{purple}} | enemies = {{green}}{{teal}} | smap = hota inferno }} {{SingleScenario | scenario = The Cataclysm | description = There have been disturbing reports from the southern swamp lands, where wizards rule, about a magical cataclysm. You are aware that this disaster could spread to your territory any moment now, so the sooner you stop the mad wizards, the better. | num_play = 5/2 | size = L | underground = enabled | source = hota | victory = Capture Town {{gl|Conflux|Noxtella}} at (57, 82, 1). | victory_c = get_town | loss = Lose All Your Towns and Heroes. | loss_c = all | allies = {{orange}}/ {{teal}} | enemies = {{orange}}/ {{teal}}+ {{blue}}{{purple}}{{pink}} }} __NOTOC__ [[Category:Map templates]]</noinclude>
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