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<includeonly>{{TownsNewIn|{{{name|{{PAGENAME}}}}}}} '''{{{name|{{PAGENAME}}}}}''' is {{#switch: {{{alignment|}}}| Good = a [[alignment|Good alignment]] | Neutral = a [[alignment|Neutral alignment]] | Evil = an [[alignment|Evil alignment]] |}} [[town]], home to the [[{{{class_1|}}}]] and [[{{{class_2|}}}]] [[hero class]]es. {{{name|{{PAGENAME}}}}} represents [[{{{country|}}}]]. The [[native terrain]] of {{{name|{{PAGENAME}}}}} is {{#if:{{{h_terrain|}}}|{{swh|[[{{{h_terrain|}}}]]|[[{{{terrain|}}}]]}}|[[{{{terrain|}}}]]}}. ''"{{{description|}}}"{{-}}<sup>{{#if:{{{super|}}}|{{{super|}}}|{{#if:{{{source|}}}|{{#if:{{{page|}}}|[[{{{source|}}} Manual Page {{{page|}}}|{{{source|}}} Manual]]|[[{{{source|}}}]]}}|}}}}''</sup> {{clear|both}} =={{{name|{{PAGENAME}}}}} Buildings== <span class="mw-customtoggle-BuildingTree" style="color:blue">'''<big>Toggle {{{name|{{PAGENAME}}}}} Building Tree</big>'''</span> <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-BuildingTree"> <div style="margin-right:16px;float:left">{{exist|File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{swh|[[File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{{name|{{PAGENAME}}}}} Building Tree (HotA)]]|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]|noicon=}}|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]}}</div></div> {{clear|left}} {{BuildingsSummary | commonGold = {{{commonGold|}}} | commonWood = {{{commonWood|}}} | commonOre = {{{commonOre|}}} | commonMercury = {{{commonMercury|-}}} | commonSulfur = {{{commonSulfur|-}}} | commonCrystal = {{{commonCrystal|-}}} | commonGems = {{{commonGems|-}}} | mageGold = {{{mageGold|}}} | mageWood = {{{mageWood|}}} | mageOre = {{{mageOre|}}} | mageMercury = {{{mageMercury|}}} | mageSulfur = {{{mageSulfur|}}} | mageCrystal = {{{mageCrystal|}}} | mageGems = {{{mageGems|}}} | dwellingGold = {{{dwellingGold|}}} | dwellingWood = {{{dwellingWood|}}} | dwellingOre = {{{dwellingOre|}}} | dwellingMercury = {{{dwellingMercury|}}} | dwellingSulfur = {{{dwellingSulfur|}}} | dwellingCrystal = {{{dwellingCrystal|}}} | dwellingGems = {{{dwellingGems|}}} | uniqueGold = {{{uniqueGold|}}} | uniqueWood = {{{uniqueWood|}}} | uniqueOre = {{{uniqueOre|}}} | uniqueMercury = {{{uniqueMercury|}}} | uniqueSulfur = {{{uniqueSulfur|}}} | uniqueCrystal = {{{uniqueCrystal|}}} | uniqueGems = {{{uniqueGems|}}} | totalGold = {{{totalGold|}}} | totalWood = {{{totalWood|}}} | totalOre = {{{totalOre|}}} | totalMercury = {{{totalMercury|}}} | totalSulfur = {{{totalSulfur|}}} | totalCrystal = {{{totalCrystal|}}} | totalGems = {{{totalGems|}}} | troopGold = {{{troopGold|}}} | troopWood = {{{troopWood|}}} | troopOre = {{{troopOre|}}} | troopMercury = {{{troopMercury|}}} | troopSulfur = {{{troopSulfur|}}} | troopCrystal = {{{troopCrystal|}}} | troopGems = {{{troopGems|}}} }} {{clear|left}} ===Common Buildings=== {{BuildingsCommon | faction = {{PAGENAME}} | sp_banned_1_1 = {{{sp_banned_1_1|}}} | sp_banned_1_2 = {{{sp_banned_1_2|}}} | sp_banned_1_3 = {{{sp_banned_1_3|}}} | sp_banned_2_1 = {{{sp_banned_2_1|}}} | sp_banned_2_2 = {{{sp_banned_2_2|}}} | sp_banned_2_3 = {{{sp_banned_2_3|}}} | sp_banned_3_1 = {{{sp_banned_3_1|}}} | sp_banned_3_2 = {{{sp_banned_3_2|}}} | sp_banned_3_3 = {{{sp_banned_3_3|}}} | sp_banned_4_1 = {{{sp_banned_4_1|}}} | sl_banned_4_1 = {{{sl_banned_4_1|}}} | sp_banned_4_2 = {{{sp_banned_4_2|}}} | sl_banned_4_2 = {{{sl_banned_4_2|}}} | sp_banned_4_3 = {{{sp_banned_4_3|}}} | sl_banned_4_3 = {{{sl_banned_4_3|}}} | sp_banned_5_1 = {{{sp_banned_5_1|}}} | sp_banned_5_2 = {{{sp_banned_5_2|}}} | sp_banned_5_3 = {{{sp_banned_5_3|}}} }} {{clear|left}} ===Creature Dwellings=== {{{{{name|{{PAGENAME}}}}}BuildingsDwellings}} {{clear|left}} ===Unique Buildings=== {{{{{name|{{PAGENAME}}}}}BuildingsUnique}} {{clear|left}} ==Heroes== {{Hero table}} {{{{{name|{{PAGENAME}}}}} hero table}} |} {{clear|left}} ==Creatures== {{Creature table}} {{{{{name|{{PAGENAME}}}}} creature table}} |} {{clear|left}} ==Town Names== Unless specified by the mapmaker, towns will generate with a random name. {{{name|{{PAGENAME}}}}} towns will use one of these following names: {| class="wikitable sortable" style="white-space:nowrap; text-align: left;" |- | width=75px | {{{name_1|}}} || width=75px | {{{name_2|}}} || width=75px | {{{name_3|}}} || width=75px | {{{name_4|}}} |- | {{{name_5|}}} || {{{name_6|}}} || {{{name_7|}}} || {{{name_8|}}} |- | {{{name_9|}}} || {{{name_10|}}} || {{{name_11|}}} || {{{name_12|}}} |- | {{{name_13|}}} || {{{name_14|}}} || {{{name_15|}}} || {{{name_16|}}} |- |} If there are more {{{name|{{PAGENAME}}}}} towns on the map than possible names, they will use names taken from other towns. __NOTOC__</includeonly><noinclude> Usage: * Use '''super''' to manually mark the superscript for '''description''' if there is no manual description for a town (e.g. {{hota}} and {{dor}} towns) * Leave '''super''', '''source''', and '''page''' empty if there is no reference for a description * '''h_terrain''' denotes HotA terrain (e.g. Highlands for Conflux) * '''commonGold''', '''commonWood''', and '''commonOre''' entries should remain the same as the following template (unless a future town changes this) * Enter "-" (a hyphen) to mark unused costs (e.g. "'''uniqueWood''' = -" if the unique buildings require no wood) <pre>{{TownNew | name = | alignment = | class_1 = | class_1_plural = | class_2 = | class_2_plural = | country = | description = | super = | source = | page = | terrain = | h_terrain = | commonGold = 37000 | commonWood = 45 | commonOre = 40 | mageGold = | mageWood = | mageOre = | mageMercury = | mageSulfur = | mageCrystal = | mageGems = | dwellingGold = | dwellingWood = | dwellingOre = | dwellingMercury = | dwellingSulfur = | dwellingCrystal = | dwellingGems = | uniqueGold = | uniqueWood = | uniqueOre = | uniqueMercury = | uniqueSulfur = | uniqueCrystal = | uniqueGems = | totalGold = | totalWood = | totalOre = | totalMercury = | totalSulfur = | totalCrystal = | totalGems = | troopGold = | troopWood = | troopOre = | troopMercury = | troopSulfur = | troopCrystal = | troopGems = | sp_banned_1_1 = | sp_banned_1_2 = | sp_banned_1_3 = | sp_banned_2_1 = | sp_banned_2_2 = | sp_banned_2_3 = | sp_banned_3_1 = | sp_banned_3_2 = | sp_banned_3_3 = | sp_banned_4_1 = | sl_banned_4_1 = | sp_banned_4_2 = | sl_banned_4_2 = | sp_banned_4_3 = | sl_banned_4_3 = | sp_banned_5_1 = | sp_banned_5_2 = | sp_banned_5_3 = | name_1 = | name_2 = | name_3 = | name_4 = | name_5 = | name_6 = | name_7 = | name_8 = | name_9 = | name_10 = | name_11 = | name_12 = | name_13 = | name_14 = | name_15 = | name_16 = }}</pre> [[Category:Town templates]]</noinclude>
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