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{{inhc}} {{campaign navigational box|hc=expanded|conquestoftheunderworld=expanded}} {{scenario | scenario = {{PAGENAME}} | description = Tarnum must defeat all of his enemies. Tarnum and Queen Allison must not be killed. All Heroes will be limited to level 32, but Tarnum will transfer over to the next scenario. | underground = enabled | num_play = 5/1 | size = S | source = hc | victory = def_hero | victory_hint = <br>{{---}}{{H|Jorm|image=Xeron|noname=}} Jorm the Demoniac | loss = hero | loss_hint = <br>{{---}}{{H|Tarnum|image=Tarnum (Knight)|noname=}}{{H|Allison|image=Catherine|noname=}} Allison the Knight | allies = {{red}}{{blue}}{{green}} | enemies = {{---}}{{---}}1:{{orange}}{{purple}} | difficulty = Normal | bonus = {{BonusArt|Endless Sack of Gold|loc=Tarnum}}{{BonusSec|Estates|Expert|loc=Allison}} | carry = {{Hn|Tarnum (Knight)|noname=}} | max_lvl = 32 | Cmap = [[File:Cmap hc cotu all.png|400px|{{PAGENAME}}]] }} == Prologue == {{cvid|AB CD-Heroes3-DATA-Heroes3 vid-H3ABab2-smk-H3ABab2|src=HC-02|thumbtime=0:02|float=left}} {{town|Neutral|noname=}} Unnamed male historian: With his vision restored by the [[Pendant of Second Sight]], Duke [[Deezelisk]] went out of his way to help [[Queen Allison]] rescue her [[Rion Gryphonheart|father]]'s soul. He gave her the use of his own troops in order to speed her progress, and offered up [[Jorm]]'s life in thanks for her gift. She accepted, despite [[Tarnum]]'s warnings. {{clear|both}} == Scenario == === Timed events === {{TEheader}} {{TErow| 1 |Day 1|Building a [[Castle]] is a lengthy process and [[Rion Gryphonheart|Gryphonheart]] has suffered enough, so [[Deezelisk]] provided [[Allison]] one of his [[Inferno]] towns to quickly gain access to [[Jorm]]. I have some reservations about further dealing with these Demons, especially now that we're going to be fighting alongside them.<p>But [[Queen Allison]] is happy with the arrangement, and since she joined me I have passed most of the leadership over to her. I still keep a close eye on her, but I want the men to see her leading them into battle. It's been a long time since any of us have seen the daylight, so we need all the morale we can get.}} {{TErow| 2 |Day 2|A blistering land reeking of sulfur is a poor place for ceremonies, but in front of everyone I knighted [[Queen Allison]] today. She was surprised when I asked her to drop to one knee and take the oath to [[Erathia]]. Tears collected in her eyes.<p>When she stood, I gave her my own sword and said, "It's a strong blade, my Queen, and has served me well for more years than I can remember."<p>"I thank you dearly, [[Sir Tarnum]]!"<p>I turned her toward the crowd and shouted, "Three cheers for our new [[Knight]], for your Queen, [[Allison Gryphonheart]]. She has earned her name, as well as her sword!"}} {{TErow| 9 |Day 9|[[Mensor]], one of the few companions who accompanied me to this level, has been trying to find out where [[Jorm]] is located. I've learned that he doesn't trust [[Duke Deezelisk]] any more than I do, but there isn't much we can do about it. Down here, we just don't have the access to materials or men to support ourselves, and we need troops if we're going to defeat [[Jorm]].}} {{TErow| 16 |Day 16|[[Jorm]] has yet to make an appearance. His minions, however, have been punishing us every chance they get. Yet, we've been able to handle everything they've thrown at us so far.<p>So, why do I have this uneasy feeling in the pit of my stomach?}} {{TErow| 22 |Day 22|[[Queen Allison]] and I had dinner last night. We talked about her experiences and about her performance as commander of this army.<p>"These Demons aren't easy to control, and yet you're doing an excellent job. I think now it is true, you really don't need me."<p>"No," she said. "You are my confidence, [[Sir Tarnum]]. I feel a bond with you, always have. Don't ask me to explain it - I know it sounds crazy. It's as if you were the brother I never had, or something like that."<p>"Yes, I know what you mean."<p>"When we leave the [[Underworld]] and return to [[Erathia]], I'm going to make you my personal protector, [[Tarnum]]. I always want you by my side. Promise me you'll stay!"<p>I stared back at my niece and restrained my own emotions. Then I promised her even though I knew I couldn't keep my word.}} {{TErow| 28 |Day 28|[[Mensor]] has found [[Jorm]].<p>First we must visit the Purple [[Keymaster's Tent]] located on the [[cursed ground]]. Then we need to send a strong force through the Monolith with the teal circles. From there we seek out the Red [[Keymaster's Tent]] hidden behind the Purple [[Border Guard]]. Going through the Red [[Border Guard]] in the far north east corner will lead us to [[Jorm]]'s fort. There, we will be able to defeat [[Jorm]] and rescue [[Rion Gryphonheart]].}} {{TErow| 34 |Day 34|Further information about [[Jorm]] arrives in the hands of a scout. One of [[Mensor]]'s spies found another guard tower beyond the gate, but this one will only allow me to pass. Odd. I do not know why they won't let anyone else through, but it actually suits me just fine. That way I have an excuse to keep [[Queen Allison]] behind where it is safe.}} {{TErow| 46 |Day 46|[[Queen Allison]] has even won the loyalty of the Demons from the [[Inferno]] town. Perhaps it's the way she treats them. She doesn't torture them or force them to work long hours without rest - she treats them like humans. I still don't trust any of these slimy Demons, but they've been useful so far.<p>I just wonder what would happen if our new army had to choose between [[Allison]] and [[Deezelisk]]. Who would they want to fight beside?}} {{TErow| 52 |Day 52|[[Mensor]] has not returned, and I'm beginning to get worried. Although he's an excellent spy, he's in a foreign environment down here in the [[Underworld]]. Enemies are everywhere.<p>If he did get in trouble, I just hope he found a place to hide until he could summon help.}} |} === Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 3, 2, 1 | style="padding-left:7px; padding-right:5px;" | "For a bit of gold, I'll tell you what is beyond the gate."<p>Information is always good, so you pay the little man's fee.<p>"There is treasure untold there. It could be well worth your effort to fight the Demons for it, if you have the means, that is."<p><center>'''Contents:''' -1000 {{g}} [[Gold]]</center></p> |- | style="text-align:center;" | 9, 16, 1 | style="padding-left:7px; padding-right:5px;" | "I'll need a bit of gold to jog my memory, dear sir. After all, a man can't think if he doesn't have the money to buy food for himself."<p>You sigh and hand over a small sack of gold.<p>"Now my mind is clearing. You'll find [[Jorm]] beyond yonder gate. It's the only way."<p><center>'''Contents:''' -1000 {{g}} [[Gold]]</center></p> |- | style="text-align:center;" | 33, 35, 0 | style="padding-left:7px; padding-right:5px;" | [[Jorm]] is near. Soon, [[Rion Gryphonheart]]'s soul will be free to return to [[Paradise]] and this long quest will be over. |} ==== Towns ==== {{Town header}} {{Town row|15, 5, 1|red|Inferno}} {{Town row|29, 12, 0|blue|Inferno}} {{Town row|7, 31, 0|green|Inferno}} {{Town row|27, 33, 0|orange|Inferno}} {{Town row|6, 32, 1|purple|Inferno}} |} ===== Town timed events ===== {{TEheader}} {{TErow| 5 |loc={{town|Inferno}} (15, 5, 1)|Day 5|A group of [[Imp]]s have defected from the other side to join forces with us. Either they've heard that [[Duke Deezelisk]] supports us, or they're intrigued by a leader who is not some cruel Demon. However, they aren't doing this out of the goodness of their hearts. We must pay for their recruitment. Hopefully more of these little defections will occur.|effect=30 {{Cn|Imp|noname=}}{{Cn|Familiar|name=Imps and Familiars}}}} {{TErow| 40 |loc={{town|Inferno}} (15, 5, 1)|Day 40|It seems that [[Deezelisk]] is truly interested in helping us. I don't like it one bit. [[Queen Allison]] is still stuck on the notion that he is grateful, but I'm not buying it. However, the troops and resources he has sent us will come in handy in defeating [[Jorm]]. For the moment I am not saying anything, but I've asked [[Mensor]] to quietly investigate.|effect=+20000 {{g}} [[Gold]]<p>50 {{Cn|Imp|noname=}}{{Cn|Familiar|name=Imps and Familiars}}, 30 {{Cn|Gog|noname=}}{{Cn|Magog|name=Gogs and Magogs}}, 25 {{Cn|Hell Hound|noname=}}{{Cn|Cerberus|name=Hell Hounds and Cerberi}}, 20 {{Cn|Demon|noname=}}{{Cn|Horned Demon|name=Demons and Horned Demons}}, 15 {{Cn|Pit Fiend|noname=}}{{Cn|Pit Lord|name=Pit Fiends and Pit Lords}}, 5 {{Cn|Efreeti|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultans}}}} |} ==== Heroes ==== {{hero header}} {{hero row|6, 33, 1|purple|Fiona|Demoniac}} {{hero row|7, 32, 0|green|Octavia|Demoniac}} {{hero row|10, 4, 1|red|mph={{mph|1|Old Wounds}}}} {{hero row|12, 6, 1|red|Allison|image=Catherine|Knight}} {{hero row|15, 6, 1|red|Tarnum|image=Tarnum (Knight)|Knight}} {{hero row|20, 6, 1|red|mph={{mph|1|Old Wounds}}}} {{hero row|28, 34, 0|orange|Jorm|image=Xeron|Demoniac}} {{hero row|29, 13, 0|blue|Calid|Heretic}} |} ''Note: Your two most powerful heroes are carried over despite the map specifying your most powerful hero twice.'' ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=34, 35, 0|quest=Be:<br>{{H|Tarnum|image=Tarnum (Knight)|Knight}}</br>}} |} [[Category:Campaign scenarios]]
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