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| {{Rampart creatures}}{{Creature
| | {{Creature |
| | AI_Value = 1806 | | | lvl = 6 |
| | | Town = Rampart |
| | Name = Unicorn | | | Name = Unicorn |
| | Attack = 15 | | | Attack = 15 |
| | Defense = 14 | | | Defence = 14 |
| | Speed = 7 | | | Speed = 7 |
| | Growth = 2 | | | Growth = 2 |
| | Damage = 18–22 | | | Damage = 18–22 |
| | Health = 90 | | | Health = 90 |
| | Size = 2 | | | Shots = - |
| | Cost = 850 | | | Cost = 850 |
| | Special = • [[Blind|Blinding]] 20%<br>• Aura of [[magic resistance]] 20% | | | Special = [[Blind|Blinding]] 20%; Aura of [[magic resistance]] 20% |
| | U_AI_Value= 2030 | | | U_name = War unicorn |
| | U_name = War Unicorn | | | U_image = Warunicorn |
| | U_speed = '''9''' | | | U_attack = 15 |
| | U_health = '''110''' | | | U_defence = 14 |
| | | U_speed = 9 |
| | | U_damage = 18–22 |
| | | U_health = 110 |
| | | U_shots = - |
| | U_cost = 950 | | | U_cost = 950 |
| | No_shots = | | | U_special = [[Blind|Blinding]] 20%; Aura of [[magic resistance]] 20% |
| | No_ushots =
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| }} | | }} |
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| {{Cram|Unicorn Glade2|Unicorn|War Unicorn|Unicorn Glade|-={{---}}|link=Unicorn Glade|title=Unicorn Glade}}
| | '''Unicorns and war unicorns''' are level 6 creatures of [[rampart town]]. They are recruited from the [[unicorn glade]]. |
| '''Unicorns and War Unicorns''' are the level 6 creatures of [[Rampart]]. They are recruited from the [[Unicorn Glade]]. | |
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| ''"Unicorns and war unicorns have excellent mobility and deliver severe damage with their lancing horn attack. This attack has a 20% chance of [[blind|blinding]] an opponent. Both unicorn units project a [[magic resistance|magic resistant]] aura which gives adjacent units a 20% chance to ignore the effects of hostile spells."{{-}}<sup>[[Restoration of Erathia Manual Page 106|RoE manual]]''</sup>
| | Unicorns and war unicorns have excellent mobility and deliver severe damage with their lancing horn attack. This attack has a 20% chance of [[blind]]ing an opponent. Both unicorns project a [[magic resistance|magic resistant]] aura which gives adjacent units a 20% chance to ignore the effects of hostile spells. |
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| <i>Note that this aura of resistance also applies to the creature itself.</i>
| | [[Clancy]] the [[Ranger]] has unicorns as a specialty, which increases the [[Primary skill#attack skill|attack]] and [[Primary skill#defense skill|defense skills]] of unicorns he commands for each level he attains after the 6th level. |
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| == Heroes with a specialty ==
| | {{Town creatures |
| *{{H|Clancy|Ranger}} has unicorns as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Unicorns or War Unicorns for each level attained after 6th level and gives them a [[speed]] bonus of 1.
| | | town = Rampart |
| | | | lvl_1 = Centaur |
| == Appearance == | | | lvl_1A = Centaur captain |
| Unicorns appear at the beginning of [[The Grail (campaign scenario)|The Grail]] scenario from the [[Seeds of Discontent]] campaign in {{roe}}, and the [[Driving for the Boots]] scenario from the [[New Beginning]] campaign in {{sod}}.
| | | lvl_2 = Dwarf |
| | | | lvl_2A = Battle dwarf |
| {{video|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-SECRETA-smk-SECRETA|550px}}
| | | lvl_3 = Wood elf |
| {{video|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 NBd-smk-H3x2 NBd|550px}}
| | | lvl_3A = Grand elf |
| | | | lvl_4 = Pegasus |
| == Official Renders ==
| | | lvl_4A = Silver pegasus |
| <gallery mode="packed-hover">
| | | lvl_5 = Dendroid guard |
| Unicorn render.gif | | | lvl_5A = Dendroid soldier |
| War Unicorn render.gif | | | lvl_6 = Unicorn |
| </gallery>
| | | lvl_6A = War unicorn |
| | | | lvl_7 = Green dragon |
| {{user commentary|
| | | lvl_7A = Gold dragon |
| Unicorns and War Unicorns have adequate skills in comparison to other 6th level creatures. Basic Unicorns are moderately fast, while War Unicorns have speed 9, which is very high for a melee unit unable to fly. While they have mediocre damage capability, they are among the sturdiest and cheapest given their good overall features. Especially the [[blind|blinding]] ability makes them fierce opponents, and the [[Magic resistance|aura of magic resistance]] is helpful from time to time. For example, when a mass damage spell (e.g. [[Fireball]] or [[Meteor Shower]]) is cast on multiple Unicorn stacks which are adjacent to each other, there's an opportunity that at least one of them will resist the spell. A good tactic is to split them in smaller stacks and attack an enemy unit until the [[blind]] effect is applied. Also, you may use only War Unicorns in your secondary hero's army (it may be [[Clancy]], who will give them brilliant speed 10, or [[Gem]], who will heal them fast with [[First Aid Tent]]) so as to rush through the map.
| | }} |
| }}{{end of user commentary}} | |
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| {{creature 'see also'}}
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| * [[Comparison of Level 6 Creatures]]
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| [[Category: Creatures]] | | [[Category: Creatures]] |
| __NOTOC__
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