Editing User:Phasma/Palace
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{indor}} | {{indor}} | ||
<!--{{towns|noswitch=[[file:Adventure Map Palace capitol (HotA).gif]]<br>Fully built Factory, as seen on<br>the [[adventure map]]}}--> | <!--{{towns|noswitch=[[file:Adventure Map Palace capitol (HotA).gif]]<br>Fully built Factory, as seen on<br>the [[adventure map]]}}--> | ||
'''Palace''' is a good [[alignment]] [[town]] with the [Jarl] and [Oracle] [[hero class]]es. | '''Palace''' is a good [[alignment]] [[town]] with the [[Jarl]] and [[Oracle]] [[hero class]]es. | ||
Palace represents [[Vori]]. | Palace represents [[Vori]]. | ||
Line 41: | Line 41: | ||
{{Palace hero table}} | {{Palace hero table}} | ||
|}--> | |}--> | ||
'''Banned secondary skills:''' | '''Banned secondary skills:''' | ||
Line 53: | Line 46: | ||
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es. | Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es. | ||
{{ss|Necromancy}} | {{ss|Necromancy}} and <!--{{ss|Water Magic}}--> are not available for [[Jarl|Jarls]]. | ||
{{ss|Necromancy}} | {{ss|Necromancy}}, <!--{{ss|Resistance}}, and {{ss|Logistics}}--> are not available for [[Oracle|Oracles]]. | ||
==Creatures== | ==Creatures== | ||
Line 72: | Line 65: | ||
* Tier 4: '''Snow Elf''' –> '''High Elf''' (Snow Elves are mysterious isolationist ancestors of the [[AvLee]] [[Wood Elf|Wood Elves]]. They have a ranged retaliation ability. High Elves gain a bonus to their [[health]], [[speed]], and [[defense]], as well as retaliating first at range.) | * Tier 4: '''Snow Elf''' –> '''High Elf''' (Snow Elves are mysterious isolationist ancestors of the [[AvLee]] [[Wood Elf|Wood Elves]]. They have a ranged retaliation ability. High Elves gain a bonus to their [[health]], [[speed]], and [[defense]], as well as retaliating first at range.) | ||
* Tier 5: | * Tier 5: Unknown | ||
* Tier 6: Unknown | * Tier 6: Unknown | ||
* Tier 7: ' | * Tier 7: Unknown | ||
[[Ammo Cart]] is Factory's [[war machine]]. | |||
==Town names== | |||
Unless specified by the mapmaker, towns will generate with a random name. Factory towns will use one of these following names: | |||
{| class="wikitable sortable" style="white-space:nowrap; text-align: left;" | |||
|- | |||
| Name_1 || Name_2 || Name_3 || Name_4 | |||
|- | |||
| Name_5 || Name_6 || Name_7 || Name_8 | |||
|- | |||
| Name_9 || Name_10 || Name_11 || Name_12 | |||
|- | |||
| Name_13 || Name_14 || Name_15 || Name_16 | |||
|- | |||
|} | |||
Palace | If there are more Palace towns on the map than possible names, they will use names taken from other towns. | ||
{{user commentary| | |||
* According to [[User_talk:Kastore|Kastore]], Factory will be transitioning into good alignment and there will be a new evil-aligned faction added at some point. | |||
'''Pros:''' | |||
* Despite its expensiveness Factory can choose one unit line-up and develop it quite quickly. | |||
'''Cons:''' | |||
* Factory is an expensive town. To have both unit line-ups a lot of resources is needed (70 Crystals just for the lvl 7 creature dwellings and their upgrades). On top of that, it has among the highest ore spending on all buildings, and the highest army cost (even when comparing 7 vs 7 units, and not including the level 3 Bellwether Armadillos).}}{{end of user commentary}} | |||
== See also == | == See also == |