Editing Walking Dead and Zombie
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| U_health = '''20''' | | U_health = '''20''' | ||
| U_cost = 125 | | U_cost = 125 | ||
| U_special = • [[Undead]]<br>• | | U_special = • [[Undead]]<br>• [[Disease]] | ||
| No_shots = | | No_shots = | ||
| No_ushots = | | No_ushots = | ||
}} | }} | ||
{{Cram|Graveyard|Walking Dead|Zombie|no_dwelling= | {{Cram|Graveyard|Walking Dead|Zombie|no_dwelling=}} | ||
'''Walking Dead and Zombies''' are | '''Walking Dead and Zombies''' are level 2 creatures of [[Necropolis town]]. They are recruited from the [[Graveyard]]. | ||
Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause [[disease]] in creatures they attack. Diseased creatures have their attack and defense | |||
ratings reduced by two for a period of three rounds. | |||
== Special | ===== Special ability disease ===== | ||
Zombies have disease [[special ability]], which may occur before the target stack has a chance to [[Retaliation|retaliate]]. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their [[Primary skill|attack and defense]] values reduced by two for a period of three [[round]]s. Disease can only be removed with [[Cure]] spell. | |||
===== Heroes with a specialty ===== | |||
*{{H|Straker|Death Knight}} has walking dead as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level and gives them a [[speed]] bonus of 1. | *{{H|Straker|Death Knight}} has walking dead as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level and gives them a [[speed]] bonus of 1. | ||
{{creature 'see also'}} | |||
{{creature 'see also' | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
__NOTOC__ | __NOTOC__ |