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	<id>https://heroes.thelazy.net//index.php?action=history&amp;feed=atom&amp;title=User%3AMemetics</id>
	<title>User:Memetics - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://heroes.thelazy.net//index.php?action=history&amp;feed=atom&amp;title=User%3AMemetics"/>
	<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User:Memetics&amp;action=history"/>
	<updated>2026-06-07T20:24:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3577&amp;oldid=prev</id>
		<title>Memetics: links to sandbox, etc.</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3577&amp;oldid=prev"/>
		<updated>2012-11-11T08:43:49Z</updated>

		<summary type="html">&lt;p&gt;links to sandbox, etc.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:43, 11 November 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;[[User_talk:Memetics|Talk to me]]  -  [[Special:Contributions/Memetics|My recent contributions]]  -  [[User:Memetics/to-do_list|My wiki to-do list (reminders to myself)]]&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;[[User_talk:Memetics|Talk to me]]  -  [[Special:Contributions/Memetics|My recent contributions]]  -  [[User:Memetics/to-do_list|My &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heroes 3 &lt;/ins&gt;wiki to-do list (reminders to myself)]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&amp;lt;/center&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;center&amp;gt;[[User:Memetics/Sandbox|My Sandbox]]  -  [http://en.wikipedia.org/wiki/User:Memetics My Wikipedia user page&lt;/ins&gt;]&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have been playing Heroes 3 for nearly a decade, starting with the urging of a friend.  It may be my favorite PC game of all time, although Fallout and Fallout 2 give Heroes a run for its money!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have been playing Heroes 3 for nearly a decade, starting with the urging of a friend.  It may be my favorite PC game of all time, although Fallout and Fallout 2 give Heroes a run for its money!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key h3wiki:diff:1.41:old-3542:rev-3577:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Memetics</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3542&amp;oldid=prev</id>
		<title>Memetics: Several page improvements and additions</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3542&amp;oldid=prev"/>
		<updated>2012-10-09T08:13:26Z</updated>

		<summary type="html">&lt;p&gt;Several page improvements and additions&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:13, 9 October 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quick edit for now; hopefully create more here later. &lt;/del&gt;-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;center&amp;gt;[[User_talk:Memetics|Talk to me]]  &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [[Special:Contributions/Memetics|My recent contributions]]  &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [[User:Memetics/to-do_list|My wiki to-do list (reminders to myself)]]&amp;lt;/center&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Memetics has &lt;/del&gt;been playing Heroes 3 for nearly a decade, starting with the urging of a friend.  It may be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his &lt;/del&gt;favorite PC game of all time, although Fallout and Fallout 2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gives it &lt;/del&gt;a run for its money!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I have &lt;/ins&gt;been playing Heroes 3 for nearly a decade, starting with the urging of a friend.  It may be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;my &lt;/ins&gt;favorite PC game of all time, although Fallout and Fallout 2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Heroes &lt;/ins&gt;a run for its money!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 2006, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Memetics &lt;/del&gt;spent most of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his &lt;/del&gt;summer break learning how the random map generator template works, testing various template designs, and developing a large dataset of experimental results.  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;His &lt;/del&gt;investigation is still a work in progress, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he hopes &lt;/del&gt;to make &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his &lt;/del&gt;knowledge available on this wiki in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coming months&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;= Heroes 3 investigations =&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 2006, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I &lt;/ins&gt;spent most of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;my &lt;/ins&gt;summer break learning how the random map generator template works, testing various template designs, and developing a large dataset of experimental results.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;My &lt;/ins&gt;investigation is still a work in progress, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I hope &lt;/ins&gt;to make &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;my &lt;/ins&gt;knowledge available on this wiki &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at some point &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indeterminate future.  This will include a spreadsheet with test data on various treasure value settings and specifically what treasures show up at specific value thresholds&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;= Notable discoveries =&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There is a shortage of information on the web about Heroes 3, and what&#039;s available is often buried in discussion forums on the Heroes 3 Community website and other sites&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; What follows are some of the things I&#039;ve discovered about Heroes 3 that I was unable to find information about elsewhere on the web&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; I include these bits here in the hope that they may be of use to others&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Eventually I hope to find a better way to include this information on the wiki, but for now, it&#039;s here at least.  :-)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A recent &lt;/del&gt;Heroes 3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;discovery by &lt;/del&gt;Memetics &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;2011&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-01-14):&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Combo artifacts: Component artifact flavor text ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The component artifacts needed to create a combo artifact (&lt;/ins&gt;Heroes 3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SOD / Complete) all appear to share the same flavor text that pops up when you pick up the component artifact on the main map.  For example, the Charm of Mana, Talisman of Mana, and Mystic Orb of Mana all have the same story about how you have to try a dance for a band of gypsies, look silly but amuse them, and they give you the artifact.  -&lt;/ins&gt;Memetics &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14 January &lt;/ins&gt;2011&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The component artifacts needed to create a combo artifact &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heroes 3 SOD / Complete&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all appear &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;share &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same flavor text &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pops up when you pick up the component artifact on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main &lt;/del&gt;map.  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For example, the Charm of Mana, Talisman of Mana, and Mystic Orb of Mana all &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the same story about how &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;try a dance for a band of gypsies, look silly but amuse them&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and they give you &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;artifact&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Enabling islands in the RMG template ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To enable islands in the random map generator &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;RMG&lt;/ins&gt;)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, the rmg.txt template you&#039;re using must have a minimum size set &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exactly &quot;4&quot;, or &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game will report &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is unable to create a map with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;current random &lt;/ins&gt;map &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choices (i.e., with water set to &quot;Islands&quot;)&lt;/ins&gt;.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(This seems to indicate an engine bug or design error/limitation).  So if you &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a template &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enjoy playing and want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see how it works as Islands&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just change &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minimum size to 4&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another discovery made fairly recently (2011): in order to enable islands in the random map generator (RMG), the rmg.txt template you&#039;re using must have a minimum size set to exactly &quot;4&quot;.  (This seems to indicate an engine bug or design error/limitation).  So if you have a template you enjoy playing and want to see how it works as Islands, just change the minimum size to 4.  &lt;/del&gt;Note that it also helps to tinker with the zone sizes: this does influence the resulting sizes of the zones - but not exactly how you might think; the Gus Smedstad PowerPoint presentation about the RMG engine reveals that zone sizes are somewhat arbitrary and involve setting the minimum *distance* between the centers of the zones, pre-edge-perturbation (by adding the sizes of two zones, that gives the initial target distance between their two centers).  Always test the zone layouts by launching a single-player game and using the cheat to reveal the whole map (or open it in the map editor) before attempting a multi-player game.  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[User:Memetics|&lt;/del&gt;Memetics&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;08:11, 1 March 2012 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that it also helps to tinker with the zone sizes: this does influence the resulting sizes of the zones - but not exactly how you might think; the Gus Smedstad PowerPoint presentation about the RMG engine reveals that zone sizes are somewhat arbitrary and involve setting the minimum *distance* between the centers of the zones, pre-edge-perturbation (by adding the sizes of two zones, that gives the initial target distance between their two centers).  Always test the zone layouts by launching a single-player game and using the cheat to reveal the whole map (or open it in the map editor) before attempting a multi-player game.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;Memetics 08:11, 1 March 2012 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Memetics</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3539&amp;oldid=prev</id>
		<title>Memetics at 07:51, 9 September 2012</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3539&amp;oldid=prev"/>
		<updated>2012-09-09T07:51:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:51, 9 September 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- quick edit for now; hopefully create more here later. -&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;- quick edit for now; hopefully create more here later. -&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Memetics has been playing Heroes 3 for nearly a decade, starting with the urging of a friend.  It may be his favorite PC game of all time, although Fallout &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1/&lt;/del&gt;2 gives it a run for its money!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Memetics has been playing Heroes 3 for nearly a decade, starting with the urging of a friend.  It may be his favorite PC game of all time, although Fallout &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Fallout &lt;/ins&gt;2 gives it a run for its money!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 2006, Memetics spent most of his summer break learning how the random map generator template works, testing various template designs, and developing a large dataset of experimental results.  His investigation is still a work in progress, but he hopes to make his knowledge available on this wiki in the coming months.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 2006, Memetics spent most of his summer break learning how the random map generator template works, testing various template designs, and developing a large dataset of experimental results.  His investigation is still a work in progress, but he hopes to make his knowledge available on this wiki in the coming months.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Memetics</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3538&amp;oldid=prev</id>
		<title>Memetics: clarifying edit</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3538&amp;oldid=prev"/>
		<updated>2012-09-09T07:50:28Z</updated>

		<summary type="html">&lt;p&gt;clarifying edit&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:50, 9 September 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The component artifacts needed to create a combo artifact (Heroes 3 SOD / Complete) all appear to share the same flavor text that pops up when you pick up the component artifact on the main map.  For example, the Charm of Mana, Talisman of Mana, and Mystic Orb of Mana all have the same story about how you have to try a dance for a band of gypsies, look silly but amuse them, and they give you the artifact.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The component artifacts needed to create a combo artifact (Heroes 3 SOD / Complete) all appear to share the same flavor text that pops up when you pick up the component artifact on the main map.  For example, the Charm of Mana, Talisman of Mana, and Mystic Orb of Mana all have the same story about how you have to try a dance for a band of gypsies, look silly but amuse them, and they give you the artifact.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another discovery made fairly recently (2011): in order to enable islands in the random map generator (RMG), the rmg.txt template you&#039;re using must have a minimum size set to exactly &quot;4&quot;.  (This seems to indicate an engine bug or design error/limitation).  So if you have a template you enjoy playing and want to see how it works as Islands, just change the minimum size to 4.  Note that it also helps to tinker with the zone sizes: this does influence the resulting sizes of the zones - but not exactly how you might think; the Gus Smedstad PowerPoint &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;the RMG reveals that zone sizes are somewhat arbitrary and involve setting the minimum *distance* between the centers of the zones, pre-edge-perturbation (by adding the sizes of two zones, that gives the initial target distance between their two centers).  Always test the zone layouts by launching a single-player game and using the cheat to reveal the whole map (or open it in the map editor) before attempting a multi-player game.  [[User:Memetics|Memetics]] 08:11, 1 March 2012 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another discovery made fairly recently (2011): in order to enable islands in the random map generator (RMG), the rmg.txt template you&#039;re using must have a minimum size set to exactly &quot;4&quot;.  (This seems to indicate an engine bug or design error/limitation).  So if you have a template you enjoy playing and want to see how it works as Islands, just change the minimum size to 4.  Note that it also helps to tinker with the zone sizes: this does influence the resulting sizes of the zones - but not exactly how you might think; the Gus Smedstad PowerPoint &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;presentation about &lt;/ins&gt;the RMG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;engine &lt;/ins&gt;reveals that zone sizes are somewhat arbitrary and involve setting the minimum *distance* between the centers of the zones, pre-edge-perturbation (by adding the sizes of two zones, that gives the initial target distance between their two centers).  Always test the zone layouts by launching a single-player game and using the cheat to reveal the whole map (or open it in the map editor) before attempting a multi-player game.  [[User:Memetics|Memetics]] 08:11, 1 March 2012 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Memetics</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3470&amp;oldid=prev</id>
		<title>Memetics: (adding sig)</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3470&amp;oldid=prev"/>
		<updated>2012-03-01T08:11:30Z</updated>

		<summary type="html">&lt;p&gt;(adding sig)&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:11, 1 March 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The component artifacts needed to create a combo artifact (Heroes 3 SOD / Complete) all appear to share the same flavor text that pops up when you pick up the component artifact on the main map.  For example, the Charm of Mana, Talisman of Mana, and Mystic Orb of Mana all have the same story about how you have to try a dance for a band of gypsies, look silly but amuse them, and they give you the artifact.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The component artifacts needed to create a combo artifact (Heroes 3 SOD / Complete) all appear to share the same flavor text that pops up when you pick up the component artifact on the main map.  For example, the Charm of Mana, Talisman of Mana, and Mystic Orb of Mana all have the same story about how you have to try a dance for a band of gypsies, look silly but amuse them, and they give you the artifact.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another discovery made fairly recently (2011): in order to enable islands in the random map generator (RMG), the rmg.txt template you&#039;re using must have a minimum size set to exactly &quot;4&quot;.  (This seems to indicate an engine bug or design error/limitation).  So if you have a template you enjoy playing and want to see how it works as Islands, just change the minimum size to 4.  Note that it also helps to tinker with the zone sizes: this does influence the resulting sizes of the zones - but not exactly how you might think; the Gus Smedstad PowerPoint on the RMG reveals that zone sizes are somewhat arbitrary and involve setting the minimum *distance* between the centers of the zones, pre-edge-perturbation (by adding the sizes of two zones, that gives the initial target distance between their two centers).  Always test the zone layouts by launching a single-player game and using the cheat to reveal the whole map (or open it in the map editor) before attempting a multi-player game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another discovery made fairly recently (2011): in order to enable islands in the random map generator (RMG), the rmg.txt template you&#039;re using must have a minimum size set to exactly &quot;4&quot;.  (This seems to indicate an engine bug or design error/limitation).  So if you have a template you enjoy playing and want to see how it works as Islands, just change the minimum size to 4.  Note that it also helps to tinker with the zone sizes: this does influence the resulting sizes of the zones - but not exactly how you might think; the Gus Smedstad PowerPoint on the RMG reveals that zone sizes are somewhat arbitrary and involve setting the minimum *distance* between the centers of the zones, pre-edge-perturbation (by adding the sizes of two zones, that gives the initial target distance between their two centers).  Always test the zone layouts by launching a single-player game and using the cheat to reveal the whole map (or open it in the map editor) before attempting a multi-player game. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [[User:Memetics|Memetics]] 08:11, 1 March 2012 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Memetics</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3468&amp;oldid=prev</id>
		<title>Memetics: Adding recent discovery about RMG / islands</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3468&amp;oldid=prev"/>
		<updated>2012-03-01T08:08:59Z</updated>

		<summary type="html">&lt;p&gt;Adding recent discovery about RMG / islands&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:08, 1 March 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most &lt;/del&gt;recent Heroes 3 discovery by Memetics (2011-01-14):&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/ins&gt;recent Heroes 3 discovery by Memetics (2011-01-14):&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Did you know that the &lt;/del&gt;component artifacts needed to create a combo artifact (Heroes 3 SOD / Complete) all appear to share the same flavor text that pops up when you pick up the component artifact on the main map&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;? &lt;/del&gt; For example, the Charm of Mana, Talisman of Mana, and Mystic Orb of Mana all have the same story about how you have to try a dance for a band of gypsies, look silly but amuse them, and they give you the artifact.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;component artifacts needed to create a combo artifact (Heroes 3 SOD / Complete) all appear to share the same flavor text that pops up when you pick up the component artifact on the main map&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt; For example, the Charm of Mana, Talisman of Mana, and Mystic Orb of Mana all have the same story about how you have to try a dance for a band of gypsies, look silly but amuse them, and they give you the artifact&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another discovery made fairly recently (2011): in order to enable islands in the random map generator (RMG), the rmg.txt template you&#039;re using must have a minimum size set to exactly &quot;4&quot;.  (This seems to indicate an engine bug or design error/limitation).  So if you have a template you enjoy playing and want to see how it works as Islands, just change the minimum size to 4.  Note that it also helps to tinker with the zone sizes: this does influence the resulting sizes of the zones - but not exactly how you might think; the Gus Smedstad PowerPoint on the RMG reveals that zone sizes are somewhat arbitrary and involve setting the minimum *distance* between the centers of the zones, pre-edge-perturbation (by adding the sizes of two zones, that gives the initial target distance between their two centers).  Always test the zone layouts by launching a single-player game and using the cheat to reveal the whole map (or open it in the map editor) before attempting a multi-player game&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Memetics</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3128&amp;oldid=prev</id>
		<title>Memetics: adding initial page text</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User:Memetics&amp;diff=3128&amp;oldid=prev"/>
		<updated>2011-01-15T23:39:58Z</updated>

		<summary type="html">&lt;p&gt;adding initial page text&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;- quick edit for now; hopefully create more here later. -&lt;br /&gt;
&lt;br /&gt;
Memetics has been playing Heroes 3 for nearly a decade, starting with the urging of a friend.  It may be his favorite PC game of all time, although Fallout 1/2 gives it a run for its money!&lt;br /&gt;
&lt;br /&gt;
In 2006, Memetics spent most of his summer break learning how the random map generator template works, testing various template designs, and developing a large dataset of experimental results.  His investigation is still a work in progress, but he hopes to make his knowledge available on this wiki in the coming months.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
Most recent Heroes 3 discovery by Memetics (2011-01-14):&lt;br /&gt;
&lt;br /&gt;
Did you know that the component artifacts needed to create a combo artifact (Heroes 3 SOD / Complete) all appear to share the same flavor text that pops up when you pick up the component artifact on the main map?  For example, the Charm of Mana, Talisman of Mana, and Mystic Orb of Mana all have the same story about how you have to try a dance for a band of gypsies, look silly but amuse them, and they give you the artifact.&lt;/div&gt;</summary>
		<author><name>Memetics</name></author>
	</entry>
</feed>