List of bugs (HotA): Difference between revisions

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(Zenofex is another name for Xenofex, which gets used in some places. Not a bug.)
 
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| [[Mechanic and Engineer]]'s [[Breath attack]] against 2-hex units || Bug || When attacking a 2-hex unit from the middle hex above or below it, the fire breath follows the direction of the Mechanic's or Engineer's movement rather than the direction of the sword-arrow.|| The issue remains unsolved.  || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 18:06, 25 January 2024 (UTC)  
| [[Mechanic and Engineer]]'s [[Breath attack]] against 2-hex units || Bug || When attacking a 2-hex unit from the middle hex above or below it, the fire breath follows the direction of the Mechanic's or Engineer's movement rather than the direction of the sword-arrow.|| The issue remains unsolved.  || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 18:06, 25 January 2024 (UTC)  
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| Whirlpool limit || Bug || The Whirlpool does not engulf creatures if the only stacks available have a Fight Value over 99,999,999. || The issue remains unsolved.  || 1.7.0, [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 11:48, 30 January 2024 (UTC).
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| Starting experience || Bug || Heroes with default level 1 start actually having some random amount of experience in the double digits.  || The issue remains unsolved.  || 1.7.0, --[[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 20:45, 25 January 2024 (UTC)
| Starting experience || Bug || Heroes with default level 1 start actually having some random amount of experience in the double digits.  || The issue remains unsolved.  || 1.7.0, --[[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 20:45, 25 January 2024 (UTC)
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| Disassembling combination artifacts in the hero exchange screen in allied multiplayer || Bug || If you're playing a game with another allied human player and go to the hero exchange screen you can disassemble an artifact like the armor of the damned from their hero's equipment thus crashing the game for yourself. I imagine that disassembling a combination artifact in another players backpack when it is full would also cause a game crash || The issue remains unsolved. || 1.7.0, [[User:guest273|guest273]] ([[User talk:guest273|talk]])
| Disassembling combination artifacts in the hero exchange screen in allied multiplayer || Bug || If you're playing a game with another allied human player and go to the hero exchange screen you can disassemble an artifact like the armor of the damned from their hero's equipment thus crashing the game for yourself. I imagine that disassembling a combination artifact in another players backpack when it is full would also cause a game crash.<p>In 1.7.1 hotseat, you can still disassemble artifacts in an ally's inventory, but it does not crash (only tested on empty backpack). || The issue remains unsolved. || 1.7.0, [[User:guest273|guest273]] ([[User talk:guest273|talk]])<p>1.7.1, [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 20:28, 20 August 2024 (UTC)
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| [[Fire Shield]] - Bad Luck interaction || Bug || Fire shield damage ignores Bad Luck effects. <br> This issue is potentially intended, as it favours the Inferno town, who decrease enemy luck and have the only unit with permanent Fire Shield - [[Efreet Sultan]]. || The issue remains unsolved. || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 13:56, 24 February 2024 (UTC)
| [[Fire Shield]] - Bad Luck interaction || Bug || Fire shield damage ignores Bad Luck effects. <br> This issue is potentially intended, as it favours the Inferno town, who decrease enemy luck and have the only unit with permanent Fire Shield - [[Efreet Sultan]]. || The issue remains unsolved. || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 13:56, 24 February 2024 (UTC)
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| [[Cornucopia]]'s pick-up message. || Text || The message says "Town" instead of "Horn" || Editing HotA_lng.lod / artevent.txt solves it, as this is where the issue originates. || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 18:06, 25 January 2024 (UTC) 
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| [[Jeddite]]'s biography. || Text || The biography says "Zenofex" instead of "Xenofex" || Editing HotA_lng.lod / HeroBios.txt solves it, as this is where the issue originates. || 1.7.0,  [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 16:46, 13 February 2024 (UTC)
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| English Localization issues || Text || In the English version, some things are still appearing in Russian.<br>* [[World on Fire]]: The "Laboratory" Tower town.<br>* [[Beyond the Horizon]]: Tan hero east of Burton.  <br> * [[Tomb Raiders]]: Olgoi-Khorkhoi at 104, 91, 1 have a description in Cyrillic script. <br> * The Sacredcove town in the campaign now appears as a Russian name in Cyrillic script. <br> * [[Province]]: Map name, description and timed eventsra haven't been translated. <br> * [[Forged in Fire]]: Many enemy town timed events across the campaign are not translated.|| The H4Fact.h4c in HotA_lng.lod can be edited to fix translation issues with the campaign. <br> The Sacredcove can be edited by altering the H2Terror.h3c in HotA_lng.lod. <br> Province map exists as "[HotA] Province.h3m", || 1.7.0, [[User:Legate|Legate]] ([[User talk:Legate|talk]]) 03:25, 3 February 2024 (UTC), [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]), [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 21:21, 25 February 2024 (UTC)
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| [[Battle of the Sexes]] and [[Battle of the Sexes (Allies)]] map heroes || Map issue || The Map has not been updated for the new HotA heroes. || Editing "Battle of the Sexes.h3m" and "Battle of the Sexes (Allies).h3m" fixes the issue. || 1.7.0, [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:09, 23 February 2024 (UTC)
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| [[Tarred and Feathered]]'s level limit text. || Text || The campaign description says "limited to level 20" instead of "limited to level 24" || Editing HotA_lng.lod / H4Fact.h3c / 0406.h3m solves it, as this is where the issue originates. || 1.7.0,  [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 16:23, 22 March 2024 (UTC)
| [[Tarred and Feathered]]'s level limit text. || Text || The campaign description says "limited to level 20" instead of "limited to level 24" || Editing HotA_lng.lod / H4Fact.h3c / 0406.h3m solves it, as this is where the issue originates. || 1.7.0,  [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 16:23, 22 March 2024 (UTC)

Latest revision as of 03:03, 21 August 2024

This list contains all bugs and other issues that are still unresolved in HotA.

List of bugs (HotA)
Name Type Description Fix Tested
Mechanic and Engineer's Breath attack against 2-hex units Bug When attacking a 2-hex unit from the middle hex above or below it, the fire breath follows the direction of the Mechanic's or Engineer's movement rather than the direction of the sword-arrow. The issue remains unsolved. 1.7.0, Csaros (talk) 18:06, 25 January 2024 (UTC)
Starting experience Bug Heroes with default level 1 start actually having some random amount of experience in the double digits. The issue remains unsolved. 1.7.0, --Csaros (talk) 20:45, 25 January 2024 (UTC)
Disassembling combination artifacts in the hero exchange screen in allied multiplayer Bug If you're playing a game with another allied human player and go to the hero exchange screen you can disassemble an artifact like the armor of the damned from their hero's equipment thus crashing the game for yourself. I imagine that disassembling a combination artifact in another players backpack when it is full would also cause a game crash.

In 1.7.1 hotseat, you can still disassemble artifacts in an ally's inventory, but it does not crash (only tested on empty backpack).

The issue remains unsolved. 1.7.0, guest273 (talk)

1.7.1, → Phasma 20:28, 20 August 2024 (UTC)

Fire Shield - Bad Luck interaction Bug Fire shield damage ignores Bad Luck effects.
This issue is potentially intended, as it favours the Inferno town, who decrease enemy luck and have the only unit with permanent Fire Shield - Efreet Sultan.
The issue remains unsolved. 1.7.0, Csaros (talk) 13:56, 24 February 2024 (UTC)
Tarred and Feathered's level limit text. Text The campaign description says "limited to level 20" instead of "limited to level 24" Editing HotA_lng.lod / H4Fact.h3c / 0406.h3m solves it, as this is where the issue originates. 1.7.0, → Phasma 16:23, 22 March 2024 (UTC)
Earthquake bug Bug See the page - Seems like an AI defender can get bugged with repeated use of this spell.