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'''Joining''' is a feature where a stack of [[wandering creature]]s are willing to become a part of hero's army for free or in exchange for [[gold]]. Whether or not the stack will join depends on several factors, but basically if hero's charisma value (C) is lower than creature stack's mood value (M) the creatures will fight. If charsima is greater there are three possible outcomes:
'''Joining''' is a feature where a stack of [[wandering creature]]s are willing to become a part of hero's army for free or in exchange for [[gold]]. Whether or not the stack will join depends on several factors, explained below.
# the stack will join for free
# the stack will join for gold, or
# the stack will fight.


== Calculation and factors ==   
== Calculation and factors ==   
{| border =1 cellspacing=0 cellpadding=3 style="float:right"
{| class="wikitable" style="margin: 0 0 0 1em; float:right; width:400px;"
|+ Power factor values
! colspan=2 | Mood values (M)
|-
|-
! k
| colspan=2 style="padding-left: 0.5em; font-size:90%;" | A value that is set by the map creator for each wandering monster.<br>• Default level is 'Aggressive'.<br>• If the M-value is a range, a random number is picked at the beginning of the battle.
! P
|-
! style="padding-left: 0.5em; width:75px;" | M
! style="padding-left: 0.5em;" | Aggression level
|-
|  style="padding-left: 0.5em;" | -4
|  style="padding-left: 0.5em;" | Compliant
|-
|-
| k ≥ 7
| style="padding-left: 0.5em;" | 1–7
| 11
| style="padding-left: 0.5em;" | Friendly
|-
|-  
| 1 ≤ k < 7
| style="padding-left: 0.5em;" | 1–10
| 2&times;(k-1), rounded down
| style="padding-left: 0.5em;" | Aggressive
|-  
|-  
| 0,5 ≤ k < 1
| style="padding-left: 0.5em;" | 4–10
| -1
| style="padding-left: 0.5em;" | Hostile
|-  
|-  
| 0,333 ≤ k < 0,5
| style="padding-left: 0.5em;" | 10
| -2
|  style="padding-left: 0.5em;" | Savage
 
|-
| colspan=2 style="background-color:darkgray;" |
|-
! colspan=2 | Sympathy values (S<sub>y</sub>)
|-
| colspan=2 style="padding-left: 0.5em; font-size:90%;" | How many of the hero's creatures are from the same creature type as the wandering creature (upgraded does not matter)?<br>• Exception: Water/Ice, Fire/Energy and Earth/Magma Elemental upgrades count as different types.
|-
!  style="padding-left: 0.5em;" | S<sub>y</sub>
!  style="padding-left: 0.5em;" | Sympathy description
|-
|  style="padding-left: 0.5em;" | 0
|  style="padding-left: 0.5em; font-size:90%;" | Zero
|-
|  style="padding-left: 0.5em;" | 1
| style="padding-left: 0.5em; font-size:90%;" | At least one
|-  
|-  
| k < 0,333
| style="padding-left: 0.5em;" | 2
| -3
| style="padding-left: 0.5em; font-size:90%;" | Over 50% of the hero's creatures
|}
|}


 
{| class="wikitable" style="margin: 0 0 0 1em; float:right; width:400px;"
 
|-
 
! colspan=2 | Strength values (S<sub>t</sub>)
 
|-
 
| colspan=2 style="padding-left: 0.5em; font-size:90%;" | A value based on the relative strength of the 2 armies (See equation for 'k' to left).<br>• '*' means rounded down''
{| border =1 cellspacing=0 cellpadding=3 style="float:right"
|+ Mood values
|-
|-
! Aggression
! style="padding-left: 0.5em;" | S<sub>t</sub>
! Mood value
! style="padding-left: 0.5em;" | k
|-
|-
| Compilant
| style="padding-left: 0.5em;" | 11
| -4
| style="padding-left: 0.5em;" | k ≥ 7
|-
|-
| Friendly
| style="padding-left: 0.5em;" | 2 &times; (k-1)<sup>*</sup>
| 1–7
| style="padding-left: 0.5em;" | 1 ≤ k < 7
|-  
|-  
| Aggressive
| style="padding-left: 0.5em;" | -1
| 1–10
| style="padding-left: 0.5em;" | 0.5 ≤ k < 1
|-  
|-  
| Hostile
| style="padding-left: 0.5em;" | -2
| 4–10
| style="padding-left: 0.5em;" | 0.333 ≤ k < 0.5
|-  
|-  
| Savage
| style="padding-left: 0.5em;" | -3
| 10
|  style="padding-left: 0.5em;" | k < 0.333
 
|-
| colspan=2 style="background-color:darkgray;" |
|-
! colspan=2 | Diplomacy values (D)
|-
| colspan=2 style="padding-left: 0.5em; font-size:90%;" | The level of the Diplomacy skill.<br>• Add +1 if playing on Easy difficulty and not having Expert Diplomacy
|-
!  style="padding-left: 0.5em;" | D
!  style="padding-left: 0.5em;" | [[Diplomacy]] level
|-
|  style="padding-left: 0.5em;" | 1
|  style="padding-left: 0.5em;" | No [[Diplomacy]] skill
|-
|  style="padding-left: 0.5em;" | 2
|  style="padding-left: 0.5em;" | Basic level [[Diplomacy]]
|-
|  style="padding-left: 0.5em;" | 3
|  style="padding-left: 0.5em;" | Advanced level [[Diplomacy]]
|-
|  style="padding-left: 0.5em;" | 4
|  style="padding-left: 0.5em;" | Expert level [[Diplomacy]]
|}
|}
{{Math|M > C Creature stack will fight}}
 
{{Math|M ≤ C Creature may join}}<br><br>
=== Possible Creature Actions ===
{{Math|C <nowiki>=</nowiki> P + D + S}}
{{Math|C < M → Creatures will fight}}
{{Math|H <nowiki>=</nowiki> {{sqrt|(1 + 0,05 &times; A) &times; (1 + 0,05 &times; D)}}|H is hero strenght value<br>A is [[Primary skills|attack skill]] value<br>D is [[Primary skills|defense skill]] value}}
:* C is the Charisma value (see equation below)
{{Math|AI is sum of all creatures' [[AI value]]}}
:* M is the Mood value (see chart on right)
{{Math|A<sub>TOT</sub> }}
 
 
{{Math|C ≥ M 3 possible outcomes}}
# Stack will join for free if S<sub>y</sub> + D ≥ M
# Stack will join for gold if S<sub>y</sub> + D + 2 ≥ M
# Stack will fight if S<sub>y</sub> + D + 2 < M
 
=== Supporting Equations ===
{{Math|C <nowiki>=</nowiki> S<sub>t</sub> + D + S<sub>y</sub>}}
:* S<sub>t</sub> is is strength value (see table to right)
:* D is [[Diplomacy]] value (see table to right)
:* S<sub>y</sub> is Sympathy value (see table to right)
 
 
{{Math|k <nowiki>=</nowiki> H &times; Hero army Strength</sub> / AI army Strength}}
:* H is hero strength value (see equation below)
:* NOTE: The army strength is the sum of AI creature values.
 
 
{{Math|H <nowiki>=</nowiki> {{sqrt|(1 + 0.05 &times; A) &times; (1 + 0.05 &times; D)}}}}
:* A is the hero's [[Primary skills|attack skill]] value
:* D is the hero's [[Primary skills|defense skill]] value


== External links ==
== External links ==

Latest revision as of 20:24, 1 November 2024

Joining is a feature where a stack of wandering creatures are willing to become a part of hero's army for free or in exchange for gold. Whether or not the stack will join depends on several factors, explained below.

Calculation and factors[edit | hide | hide all]

Mood values (M)
A value that is set by the map creator for each wandering monster.
• Default level is 'Aggressive'.
• If the M-value is a range, a random number is picked at the beginning of the battle.
M Aggression level
-4 Compliant
1–7 Friendly
1–10 Aggressive
4–10 Hostile
10 Savage
Sympathy values (Sy)
How many of the hero's creatures are from the same creature type as the wandering creature (upgraded does not matter)?
• Exception: Water/Ice, Fire/Energy and Earth/Magma Elemental upgrades count as different types.
Sy Sympathy description
0 Zero
1 At least one
2 Over 50% of the hero's creatures
Strength values (St)
A value based on the relative strength of the 2 armies (See equation for 'k' to left).
• '*' means rounded down
St k
11 k ≥ 7
2 × (k-1)* 1 ≤ k < 7
-1 0.5 ≤ k < 1
-2 0.333 ≤ k < 0.5
-3 k < 0.333
Diplomacy values (D)
The level of the Diplomacy skill.
• Add +1 if playing on Easy difficulty and not having Expert Diplomacy
D Diplomacy level
1 No Diplomacy skill
2 Basic level Diplomacy
3 Advanced level Diplomacy
4 Expert level Diplomacy

Possible Creature Actions[edit | hide]

C < M → Creatures will fight

  • C is the Charisma value (see equation below)
  • M is the Mood value (see chart on right)


C ≥ M → 3 possible outcomes

  1. Stack will join for free if Sy + D ≥ M
  2. Stack will join for gold if Sy + D + 2 ≥ M
  3. Stack will fight if Sy + D + 2 < M

Supporting Equations[edit | hide]

C = St + D + Sy

  • St is is strength value (see table to right)
  • D is Diplomacy value (see table to right)
  • Sy is Sympathy value (see table to right)


k = H × Hero army Strength / AI army Strength

  • H is hero strength value (see equation below)
  • NOTE: The army strength is the sum of AI creature values.


H = (1 + 0.05 × A) × (1 + 0.05 × D)

External links[edit | hide]