Air Shield: Difference between revisions
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| Line 4: | Line 4: | ||
| cost = 12/9 | | cost = 12/9 | ||
| duration = 1 rnd/sp | | duration = 1 rnd/sp | ||
| b_effect = Target, allied troop takes 25% less damage from ranged | | b_effect = Target, allied troop takes 25% less damage from [[ranged attack]]s. | ||
| a_effect = Target, allied troop takes 50% less damage from ranged | | a_effect = Target, allied troop takes {{gt|50%}} less damage from [[ranged attack]]s. | ||
| e_effect = All allied troops takes 50% less damage from | | e_effect = {{gt|All}} allied troops takes 50% less damage from [[ranged attack]]s. | ||
}} | |||
'''Bug:''' | '''Bug:''' While Air Shield is supposed to protect from [[Arrow Tower]]s as well, it actually significantly increases their damage ''(fixed in {{hota}}{{-wh}})''. | ||
'''Heroes starting with Air Shield:''' | '''Heroes starting with Air Shield:''' | ||
| Line 18: | Line 18: | ||
{{immune|spell123=1|spell1234=1|spell12345=1}} | {{immune|spell123=1|spell1234=1|spell12345=1}} | ||
'''Creatures capable of casting Air Shield:''' | '''Creatures capable of casting Air Shield:''' | ||
* {{Cn|Master Genie}}s (advanced level) | * {{Cn|Master Genie}}s (advanced level) | ||
* {{Cn|Enchanter}}s (expert level){{ | * {{Cn|Enchanter}}s (expert level) | ||
{{spell 'see also'}} | |||
[[Category: Spells]] | [[Category: Spells]] | ||
Latest revision as of 19:57, 17 June 2025
| Air Shield | ||
|---|---|---|
| ||
| School: | Air Magic | |
| Level: | 3rd | |
| Cost: | 12/9 | |
| Duration: | 1 rnd/sp | |
| Basic Effect | ||
| Target, allied troop takes 25% less damage from ranged attacks. | ||
| Advanced Effect | ||
| Target, allied troop takes 50% less damage from ranged attacks. | ||
| Expert Effect | ||
| All allied troops takes 50% less damage from ranged attacks. | ||
| Probability of occurrence (%): | ||
| 13 | ||
| 24 | ||
| 32 (24*) | ||
| 9 | ||
| 13 | ||
| 13 | ||
| 24 | ||
| 17 | ||
| 13 | ||
| 7 | ||
| 24 | ||
| * Without Library | ||
Bug: While Air Shield is supposed to protect from Arrow Towers as well, it actually significantly increases their damage (fixed in Horn of the Abyss
).
Heroes starting with Air Shield:
Heroes specialising in Air Shield:
Units immune to Air Shield:
Creatures capable of casting Air Shield:

Master Genies (advanced level)
Enchanters (expert level)

