|
|
(3 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
| {{creaturestats|Fortress|18|20|0|25-45|250|7|No enemy [[Retaliation]], Attacks all adjacent enemies|Creature_chaos_hydra.png|1|3500 [[Gold]] + 1 [[Sulfur]]}}[[Category: Units]]
| | #REDIRECT [[Hydra and Chaos Hydra]] |
| | |
| ==Dwelling==
| |
| Chaos Hydra is recruited in Upg. [[Hydra Pond]]. | |
| | |
| ==Upgrading==
| |
| This is the upgraded version of the [[Hydra]].
| |
| | |
| ==Description==
| |
| Chaos Hydras are multiheaded serpents attacking with vicious bites. When they attack, they attack all adjacent enemy stacks.
| |
| | |
| ==Strategy==
| |
| Since the Chaos Hydras attacks all adjacent enemies, they're great in close quarters.They can get into the center of a group of enemies without suffering severe losses , thanks to high health and armor. Using [[Haste]] on them is a must as their speed, while not being bad at all is not enough to get into the fray immediately , which their multi-attack mechanic calls for. [[Counterstrike]] will make them even more devastating when surrounded by enemies that keep attacking them.
| |
| | |
| They cannot be retaliated so they can easily gain the upper hand when dueling other extremely powerful level 7 creatures , such as [[Dragons]], [[Archangel]]s and [[Titan]]s.
| |
| | |
| {{Fortress units}}
| |
| __NOTOC__
| |