Interference: Difference between revisions
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'''Interference''' is a [[secondary skill]] that lowers the [[power]] of the enemy hero | '''Interference''' is a [[secondary skill]] that lowers the [[power]] of the enemy hero. | ||
''' | '''Classes unable to learn {{PAGENAME}} skill:''' | ||
''(They can only acquire the skill from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s, [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es).'' | |||
* | * [[File:Cleric portrait.gif]] [[Cleric]]s | ||
* | * [[File:Druid portrait.gif]] [[Druid]]s | ||
* | * [[File:Wizard portrait.gif]] [[Wizard]]s | ||
* | * [[File:Heretic portrait.gif]] [[Heretic]]s | ||
* | * [[File:Necromancer portrait.gif]] [[Necromancer]]s | ||
* | * [[File:Warlock portrait.gif]] [[Warlock]]s | ||
* | * [[File:Witch portrait.gif]] [[Witch]]es | ||
* | * [[File:Elementalist portrait.gif]] [[Elementalist]]s | ||
* {{ | * [[File:Artificer portrait.gif]] [[Artificer]]s | ||
Out of magic hero classes, only [[Battle Mage]]s and [[Navigator]]s{{-wh}} can learn it, but the probability of learning it is still very [[#Chance to get|low]]. | |||
'''Heroes with | '''Heroes with Basic Interference as a starting skill:''' | ||
* {{H2|Ajit|Overlord}} | |||
* {{ | * {{H2|Bron|Beastmaster}} | ||
* {{H2|Clancy|Ranger}} | |||
* {{H2|Fafner|Alchemist}} | |||
* {{H2|Ignatius|Demoniac}} | |||
* {{H2|Krellion|Barbarian}} | |||
* {{H2|Saurug|Battle Mage}} | |||
* {{H2|Straker|Death Knight}} | |||
* {{H2|Ufretin|Ranger}} | |||
* {{H2|Zilare|Navigator}} | |||
'''Heroes with {{PAGENAME}} as a specialty and a starting skill:''' | |||
* {{H2|Giselle|Ranger}} (Advanced Interference) | |||
An Interference specialist receives a 5% per level bonus to the Interference skill. | |||
'''Related artifacts:''' | |||
* {{an2|Charm of Eclipse}} - reduces enemy's Spell Power by 10% | |||
* {{an2|Seal of Sunset}} - reduces enemy's Spell Power by 10% | |||
* {{an2|Plate of Dying Light}} - reduces enemy's Spell Power by 25% | |||
==Chance to get== | ==Chance to get== | ||
''Out of total (112 + Interference chance).'' | ''Out of total (112 + Interference chance). Banned skills change the probability.'' | ||
{{ZET SEC SKILL CHANCE TABLE| 5| 0 (impossible)| 9 (highest)| 0 (impossible)| 5| 0 (impossible)| 6| 0 (impossible)| 5| 0 (impossible)| 6| 0 (impossible)| 6| 1| 5| 0 (impossible)| 2| 0 (impossible)| 3| 1} | {{ZET SEC SKILL CHANCE TABLE| 5| 0 (impossible)| 9 (highest)| 0 (impossible)| 5| 0 (impossible)| 6| 0 (impossible)| 5| 0 (impossible)| 6| 0 (impossible)| 6| 1| 5| 0 (impossible)| 2| 0 (impossible)| 3| 1| 4| 0 (impossible)}} | ||
{{secondary skill 'see also'}} | {{secondary skill 'see also'}} | ||
[[Category: Secondary skills]] | [[Category: Secondary skills]] |
Latest revision as of 17:56, 9 January 2024
Interference is a secondary skill that lowers the power of the enemy hero.
Classes unable to learn Interference skill:
(They can only acquire the skill from Scholars, Witch Huts, Seer's Huts, Events or Pandora's Boxes).
Out of magic hero classes, only Battle Mages and Navigators can learn it, but the probability of learning it is still very low.
Heroes with Basic Interference as a starting skill:
- Ajit the Overlord
- Bron the Beastmaster
- Clancy the Ranger
- Fafner the Alchemist
- Ignatius the Demoniac
- Krellion the Barbarian
- Saurug the Battle Mage
- Straker the Death Knight
- Ufretin the Ranger
- Zilare the Navigator
Heroes with Interference as a specialty and a starting skill:
An Interference specialist receives a 5% per level bonus to the Interference skill.
Related artifacts:
- Charm of Eclipse - reduces enemy's Spell Power by 10%
- Seal of Sunset - reduces enemy's Spell Power by 10%
- Plate of Dying Light - reduces enemy's Spell Power by 25%
Chance to get[edit | hide | hide all]
Out of total (112 + Interference chance). Banned skills change the probability.
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 5 |
Castle | Cleric | 0 (impossible) |
Rampart | Ranger | 9 (highest) |
Rampart | Druid | 0 (impossible) |
Tower | Alchemist | 5 |
Tower | Wizard | 0 (impossible) |
Inferno | Demoniac | 6 |
Inferno | Heretic | 0 (impossible) |
Necropolis | Death Knight | 5 |
Necropolis | Necromancer | 0 (impossible) |
Dungeon | Overlord | 6 |
Dungeon | Warlock | 0 (impossible) |
Stronghold | Barbarian | 6 |
Stronghold | Battle Mage | 1 |
Fortress | Beastmaster | 5 |
Fortress | Witch | 0 (impossible) |
Conflux | Planeswalker | 2 |
Conflux | Elementalist | 0 (impossible) |
Cove | Captain | 3 |
Cove | Navigator | 1 |
Factory | Mercenary | 4 |
Factory | Artificer | 0 (impossible) |