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| {{Buildings}}{{Building
| | #REDIRECT [[Fortifications]] |
| | pre = [[Fort]]
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| | no_wood =
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| | no_mercury =
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| | ore = 5
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| | no_sulfur =
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| | no_crystal =
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| | no_gem =
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| | gold = 2500
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| | effect = Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses.
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| }}
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| A '''Citadel''' is one of the most important sturctures in any town. It provides the town with additional defense- second level [[wall]], a [[moat]] and one [[Arrow Tower]]). Even more importantly, it increases basic creature [[growth]] in the town by 50%. It is a prerequisite for the [[Castle (structure)]]. The Citadel can be built in any town, provided that the mapmaker hasn't disabled it.
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| Requires: [[Fort]].
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| Cost: 2500 [[Gold]] and 5 [[Ore]].
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| [[Category: Standard buildings]]
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| __NOTOC__
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