Template:AMOrow: Difference between revisions

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(add mine param)
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| {{{{{exp|roe}}} map icon}}
| {{{{{exp|roe}}} map icon}}
| style="text-align:left; font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[{{{1}}}]]:''' {{{4}}}
| style="text-align:left; font-size: 90%; padding-left:7px; padding-right:5px;" | '''[[{{{1}}}]]:''' {{{4}}}
| {{{2}}}{{#switch: {{{mine|}}}| y = <br>(all [[mines]] and [[lighthouse]]s) | }}
| {{{2}}}{{#switch: {{{mltext|}}}| mine = <br>(all [[mines]] and [[lighthouse]]s) | sign = <br>(all [[sign]]s and [[ocean bottle]]s) |}}
| {{{3}}}
| {{{3}}}
| {{{vs|[[File: {{{1}}} (vs).png|link=]]}}}
| {{{vs|[[File: {{{1}}} (vs).png|link=]]}}}
</includeonly><noinclude>
</includeonly><noinclude>
Rumor Row (for scenario pages). To be used with [[Template: Rheader]]
Adventure Map Object Row (for [[List of adventure map objects]]). To be used with [[Template: AMOheader]].
Adventure Map Object Row (for [[List of adventure map objects]]). To be used with [[Template: AMOheader]].
== Syntax ==
== Syntax ==
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:* pic - the full picture name (with extension) to use
:* pic - the full picture name (with extension) to use
:* vs - the full visiting scheme picture name (with extension) to use
:* vs - the full visiting scheme picture name (with extension) to use
:* mine - Set to 'y' to add the specific mine text.
:* mltext - Map Limit text (Options: mine, sign)


== Example ==
== Example ==
{{AMOheader}}
{{AMOheader}}
{{AMOrow|Abandoned Mine|        144|{{unk}}|guarded by 100-245 [[Troglodytes]]. After being released works as a random mine (except [[Sawmill]]). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always use subterranean [[terrain]] with all [[native terrain]] bonuses.|pic=[[File: Abandoned Mine 4.gif]]|mine=y}}
{{AMOrow|Abandoned Mine|        144|999|guarded by 100-245 [[Troglodytes]]. After being released works as a random mine (except [[Sawmill]]). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always use subterranean [[terrain]] with all [[native terrain]] bonuses.|pic=[[File: Abandoned Mine 4.gif]]|mltext=mine}}
{{AMOrow|Airship|              64|-|enables a hero fly over obstacles and water.|pic=[[File: Airship.png]]|exp=hota|only=hota}}
{{AMOrow|Airship|              64|-|enables a hero fly over obstacles and water.|pic=[[File: Airship.png]]|exp=hota|only=hota}}
{{AMOrow| Ore Pit|              144|1500| produces +2 {{ore}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.|mine=y}}
{{AMOrow| Ore Pit|              144|1500| produces +2 {{ore}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it.|mltext=mine}}
|}
|}


[[Category:Table templates]]
[[Category:Table templates]]
</noinclude>
</noinclude>

Latest revision as of 18:50, 10 December 2024

Adventure Map Object Row (for List of adventure map objects). To be used with Template: AMOheader.

Syntax[edit | hide | hide all]

  1. Object Name
  2. Map Limit
  3. RMG Value
  4. Description
  • exp - What expansion this was introduced in (Values: roe, ab, sod, hota)
    • only - set this value for content switching.
  • pic - the full picture name (with extension) to use
  • vs - the full visiting scheme picture name (with extension) to use
  • mltext - Map Limit text (Options: mine, sign)

Example[edit | hide]

Picture Expansion Source Adventure map object Map limit RMG value Visiting scheme
1 - Restoration of Erathia Abandoned Mine: guarded by 100-245 Troglodytes. After being released works as a random mine (except Sawmill). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always use subterranean terrain with all native terrain bonuses. 144
(all mines and lighthouses)
999
4 - Horn of the Abyss Airship: enables a hero fly over obstacles and water. 64 -
1 - Restoration of Erathia Ore Pit: produces +2 Ore per day for a player when flagged. Up to 7 stacks of units can be left inside of it. 144
(all mines and lighthouses)
1500