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| '''Magical terrain''' is a term that refers to one of the ten overlays, that can be located at the top of normal [[terrain]]s. Magical terrains do no affect [[movement]] but uses the terrain below it for determining movement cost. They can cover all other terrain types except [[rock]]. While there are only two types of magical terrains in {{roe}} and {{ab}}, {{sod}} increases it to a total of ten.
| | #REDIRECT[[Terrain#Magical Terrains]] |
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| {| class="wikitable"
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| ! Magical terrain !! Bonus
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| | [[Magic Plains]] || All [[Spells]] at expert
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| | [[Fiery Fields]] || All [[Fire magic]] at expert
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| | [[Lucid Pools]] || All [[Water magic]] at expert
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| | [[Rockland]] || All [[Earth magic]] at expert
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| | [[Magic Clouds]] || All [[Air magic]] at expert
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| | [[Favorable Winds]] || [[Navigation]] bonus
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| | [[Clover Field]] || +2 [[Luck]] to [[Alignment|Neutrally Aligned]]
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| | [[Holy Ground]] || +1 [[Morale]] to [[Alignment|Good Aligned]]<br>-1 [[Morale]] to [[Alignment|Evil Aligned]]
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| | [[Evil Fog]] || +1 [[Morale]] to [[Alignment|Evil Aligned]]<br>-1 [[Morale]] to [[Alignment|Good Aligned]]
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| | [[Cursed Ground]] || Only lvl 1 [[Spells]]<br>Dissable [[Native terrain]], [[Morale]] and [[Luck]] bonus
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| |}
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| [[Category: Terrains|*]]
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| [[Category: Terms]]
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