Range penalty: Difference between revisions

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[[Category: Combat]] [[Category: Terms]]
'''Range penalty''' is a reduction of [[damage calculation|damage]] for [[ranged attack]]s. It occurs when the target is further than 10 hexes from the shooter. An attack suffering from range penalty only does half the damage compared to attack made within the 10 hex radius. Range penalty is cumulative with the [[obstacle penalty]].
Whenever any shooter, except [[Sharpshooter]]s or those under the command of a hero with the [[Golden Bow]] or [[Bow of the Sharpshooter]] equipped, attacks a unit standing more than 10(?) hexes away, they will only do half [[damage]]. This is cumulative with the [[Obstacle Penalty]].
 
== Creatures that ignore range penalty ==
* {{Cn|Sharpshooter}}
 
== Artifacts that ignore range penalty ==
* {{An|Golden Bow}}
* {{An|Bow of the Sharpshooter}}
 
[[Category: Combat]]  
[[Category: Terms]]

Latest revision as of 23:40, 11 January 2024

Range penalty is a reduction of damage for ranged attacks. It occurs when the target is further than 10 hexes from the shooter. An attack suffering from range penalty only does half the damage compared to attack made within the 10 hex radius. Range penalty is cumulative with the obstacle penalty.

Creatures that ignore range penalty[edit | hide | hide all]

Artifacts that ignore range penalty[edit | hide]