Road: Difference between revisions
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m (switch to correct color palettes) |
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{| cellpadding=3 cellspacing=0 style="background-color:#{{Tan 4}}; text-align:center; float:right; margin-left: 5px" | |||
! style="background-color:#{{Tan 2}}" | Road Type | |||
{| cellpadding=" | ! style="background-color:#{{Tan 2}}" | Cost (%) | ||
!Road | ! style="background-color:#{{Tan 2}}" | Cost [[Movement|MP]] | ||
| | |||
| | |||
|- | |- | ||
|Dirt road||75% | | style="padding-left:7px;"| Cobblestone road<br>[[File:Road3_(cobblestone).gif]] || 50% || 50 | ||
|- | |||
| style="padding-left:7px;"| Gravel road<br>[[File:Road2_(gravel).gif]] || 65% ||65 | |||
|- | |||
| style="padding-left:7px;"| Dirt road<br>[[File:Road1_(dirt).gif]] || 75% || 75 | |||
|} | |} | ||
[[ | '''Road''' ignores all [[Terrain penalty|terrain penalties]] and enables hero to [[Movement|move]] further on the [[Adventure Map]]. There are three different types of roads: dirt, gravel and cobblestone. In manual, it states that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving (i.e. without terrain penalty). This movement bonus only applies to road-to-road movement. | ||
[[Category: Adventure Map]] |
Latest revision as of 17:50, 7 May 2024
Road Type | Cost (%) | Cost MP |
---|---|---|
Cobblestone road |
50% | 50 |
Gravel road |
65% | 65 |
Dirt road |
75% | 75 |
Road ignores all terrain penalties and enables hero to move further on the Adventure Map. There are three different types of roads: dirt, gravel and cobblestone. In manual, it states that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving (i.e. without terrain penalty). This movement bonus only applies to road-to-road movement.