Template:Creature table row: Difference between revisions

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<includeonly>|-align=center
<includeonly>|- class='{{sourceToggle|{{{source|}}}|{{{only|}}}}}'
|align=left|{{Cn|{{{1}}}}}||align=left|[[{{{2}}} town|{{{2}}}]]||<span title="Level">{{{3}}}||<span title="Attack">{{{4}}}||<span title="Defence">{{{5}}}||<span title="Minimum Damage">{{{6}}}||<span title="Maximum Damage">{{{7}}}||<span title="Health">{{{8}}}||<span title="Speed">{{{9}}}||align=right|{{{10}}} {{gold}}||{{{11|}}}||align=left|{{-}}{{{12|}}}</includeonly><noinclude>
|style="text-align:left; border-right:5px solid #{{Blue 3}}; white-space: nowrap;"|{{swh|noicon=|{{Cn|{{{1}}}|image={{{image|{{{1}}}{{{himage|}}}}}}}}{{{crname+|}}}|{{Cn|{{{1}}}|image={{{image|{{{1}}}}}}}}{{{crname+|}}}}}
 
|<span title="{{{2}}}">[[File:Town portrait {{{2}}} small.gif|link={{{2}}}]]
|data-sort-value="{{{3}}}"|<span title="Level">{{{3}}}{{{level_comment|}}}
|<span title="Attack">{{{4}}}
|<span title="Defense">{{{5}}}
|style="background-color:#{{Blue 4}};"|<span title="Minimum Damage">{{{6}}}
|style="background-color:#{{Blue 4}};"|<span title="Maximum Damage">{{{7}}}
|<span title="Health">{{{8}}}
|<span title="Speed">{{{9}}}
|<span title="Growth">{{{10}}}
|<span title="AI_Value">{{{11}}}
|style="text-align:right;"|{{{12}}} {{gold}}
|style="white-space: nowrap;"|{{{13|}}}{{-}}
|style="text-align:left; border-right:5px solid #{{Blue 3}}"|{{{14|}}}</includeonly><noinclude>


== Variables ==
== Variables ==
# Creature Name
# Creature name
# Town
# Town
# Level
# Level
Line 16: Line 28:
# Resource ({{mercury}}, {{sulfur}}, {{crystal}} or {{gem}})
# Resource ({{mercury}}, {{sulfur}}, {{crystal}} or {{gem}})
# Special
# Special
* image
* crname+
* If there is a hota version of the image, add <nowiki>"himage=(HotA)"</nowiki>


== Use ==
NOTE: Use the 'source' and 'only' parameters for content switching.
<pre>{{Creaturetable}}
{{Creaturetablerow|'name'|'town'|'lvl'|'att'|'def'|'min'|'max'|'hp'|'spd'|'cost'|'res'|'spec'}}
|}</pre>
 


== Code preview ==
== Examples ==
{{Creaturetable}}
{{Creature table}}
|- align=center
{{Creature table row|Halfling          |Neutral  |1| 4| 2| 1| 3|   4| 5|15|   75|   40|               |[[Ranged attack|Ranged]] (24 shots), Positive [[Luck]]|only=hidewithhota}}
| align=left |{{Cn|Imp}}|| align=left |{{-}}Meh||3{{-}}||4{{-}}||5{{-}}||6{{-}}||7{{-}}||8{{-}}||9{{-}}|| align=right |1000 {{gold}}{{-}}|| align=right | || align=left |{{-}}12 Meh Meh
{{Creature table row|Leprechaun        |Neutral  |2| 8| 5| 3| 5| 15| 5| 9| 208| 100|               |Doubles friendly unit [[Luck]] chance, Casts [[Fortune]]|only=hota}}
|- align=center
| align=left |{{Cn|Imp}}|| align=left |{{-}}Meh||3{{-}}||4{{-}}||5{{-}}||6{{-}}||7{{-}}||8{{-}}||9{{-}}|| align=right |1000 {{gold}}{{-}}|| align=right | || align=left |{{-}}12 Meh Meh
|- align=center
| align=left |{{Cn|Imp}}|| align=left |{{-}}Meh||3{{-}}||4{{-}}||5{{-}}||6{{-}}||7{{-}}||8{{-}}||9{{-}}|| align=right |1000 {{gold}}{{-}}|| align=right |11 {{Mercury}}|| align=left |{{-}}12 Meh Meh
|- align=center
| align=left |{{Cn|Imp}}|| align=left |{{-}}Meh||3{{-}}||4{{-}}||5{{-}}||6{{-}}||7{{-}}||8{{-}}||<span title="Speed">9{{-}}|| align=right |1000 {{gold}}{{-}}|| align=right |11 {{sulfur}}|| align=left |{{-}}12 Meh Meh
|}
|}


== Related templates ==
{{creature table template 'see also'}}
* Main templates
** [[:Template: Creature table]]
* Town templates
** [[:Template: Castle creature table]]
** [[:Template: Rampart creature table]]
** [[:Template: Tower creature table]]
** [[:Template: Inferno creature table]]
** [[:Template: Necropolis creature table]]
** [[:Template: Dungeon creature table]]
** [[:Template: Stronghold creature table]]
** [[:Template: Fortress creature table]]
** [[:Template: Conflux creature table]]
** [[:Template: Neutral creature table]]


[[Category:Table templates|{{PAGENAME}}]]</noinclude>
[[Category:Table templates|{{PAGENAME}}]]
__NOTOC__</noinclude>

Latest revision as of 18:44, 1 October 2024


Variables[edit | hide | hide all]

  1. Creature name
  2. Town
  3. Level
  4. Attack
  5. Defense
  6. Minimum damage
  7. Maximum damage
  8. Health
  9. Speed
  10. Cost (Gold)
  11. Resource (Mercury, Sulfur, Crystal or Gem)
  12. Special
  • image
  • crname+
  • If there is a hota version of the image, add "himage=(HotA)"

NOTE: Use the 'source' and 'only' parameters for content switching.

Examples[edit | hide]

 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














Halfling Halfling Halfling Halfling 1 4 2 1 3 4 5 15 75 40 Gold   Ranged (24 shots), Positive Luck
Leprechaun Leprechaun Leprechaun Leprechaun 2 8 5 3 5 15 5 9 208 100 Gold   Doubles friendly unit Luck chance, Casts Fortune

Related templates[edit | hide]