Hole: Difference between revisions

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'''Hole''' is an [[Adventure Map]] feature that can be located on non-water [[tile]]. They can either be placed there by the map-maker or after a hero has digged the ground. Digging and holes have two purposes. Firstly, digging is basically the only way to acquire the [[grail]] artifact; the other one is to find a hero with the grail artifact. Secondly, tiles with holes in them cannot be disembarked with a [[boat]]. This makes digging holes next to the shoreline in order to prevent enemy heroes' invasions a strategic feature.
[[File:Hole.gif|border|right]]
'''Hole''' is an [[Adventure Map]] feature that can be located on any land [[tile]] - that is not water. They can either be placed on the map by the map-maker, or they appear after a hero has dug the ground. Digging has two purposes. Firstly, it is typically the only way to find the [[grail]] artifact (another possibility is to find a dismissed hero with the grail artifact in a tavern). Secondly, tiles with holes cannot be disembarked with a [[boat]]. This makes digging holes on the shoreline in order to prevent enemy heroes' invasions a strategic feature.


[[Category: Adventure Map]]
[[Category: Adventure Map]]
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Latest revision as of 22:18, 7 December 2023

Hole is an Adventure Map feature that can be located on any land tile - that is not water. They can either be placed on the map by the map-maker, or they appear after a hero has dug the ground. Digging has two purposes. Firstly, it is typically the only way to find the grail artifact (another possibility is to find a dismissed hero with the grail artifact in a tavern). Secondly, tiles with holes cannot be disembarked with a boat. This makes digging holes on the shoreline in order to prevent enemy heroes' invasions a strategic feature.