Ancient Lamp: Difference between revisions
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{{Location|image = Ancient Lamp|Ancient Lamp as seen on the adventure map.}} | {{Location|image = Ancient Lamp|Ancient Lamp as seen on the adventure map.}} | ||
'''Ancient Lamp''' is an [[adventure map]] object that allows the hero to recruit [[Master Genie]]s, either a number chosen by the mapmaker or 4-7 by default. Once all available genies have been recruited, the lamp disappears. | |||
Ancient Lamp is enabled in starting zones of Jebus Cross template and disabled in other random map templates. | |||
* Terrain: sand, snow; | * Terrain: sand, snow; | ||
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* Frequency 200. | * Frequency 200. | ||
==See also | ==See also== | ||
{{map objects 'see also'}} | {{map objects 'see also'}} | ||
[[Category: Adventure Map (HotA)]] | [[Category: Adventure Map (HotA)]] |
Latest revision as of 01:11, 24 May 2024
Ancient Lamp as seen on the adventure map. | |
Ancient Lamp is an adventure map object that allows the hero to recruit Master Genies, either a number chosen by the mapmaker or 4-7 by default. Once all available genies have been recruited, the lamp disappears.
Ancient Lamp is enabled in starting zones of Jebus Cross template and disabled in other random map templates.
- Terrain: sand, snow;
- Value: 5000;
- Frequency 200.