Era II + WoG: Difference between revisions

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* Simplified mod installation.
* Simplified mod installation.
* Unification and standardization of game engine development.
* Unification and standardization of game engine development.


== See also ==
== See also ==
* [[In the Wake of Gods]]
* [[In the Wake of Gods]]
 
* [[Neutral Town]]


== External links ==
== External links ==

Latest revision as of 22:15, 7 December 2023

The ERA Mod Manager with WoG converted into a mod.

Installation[edit | hide | hide all]

Features[edit | hide]

Mod System[edit | hide]

  • Easily installed and uninstalled mods with advanced compatibility and extensibility, plugins and patches, mod manager and plugin manager with GUI (by SyDr).

Portability[edit | hide]

  • Game and mods are fully portable. No traditional installation process, registry problems or CD requirements (optional).

Advanced editor[edit | hide]

  • Integrated patch by GrayFace with mod support, custom plugins for editor, etc.

Supplied mods[edit | hide]

  • Yona (new battle hint, new creature abilities)
  • Fast Battle Animation (speeds-up sounds, pre-battle music, battle animation)
  • Secondary Skills Scrolling (no hidden skills, view up to 28 skills)
  • Lots of patches

Custom buttons[edit | hide]

  • Object packs, colored texts, improved multiplayer, dozens of tweaks, etc.

Goals[edit | hide]

  • Ability to use third-party plugins and patches.
  • Fix game and ERM scripting language bugs, make the development and debugging cycle for mods easier, make it easier to keep scripts compatibile with each other.
  • Extension of the ERM language with new commands and events.
  • Use of colored text in game dialogs.
  • Simplified mod installation.
  • Unification and standardization of game engine development.

See also[edit | hide]

External links[edit | hide]


Screenshots[edit | hide]