Barbarians: Difference between revisions

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'''Barbarians''' are the Might heroes of the [[Stronghold]] town. They are little concerned with anything outside the pursuit of military might. Consequently, they advance most quickly in attack based skills and slowly in all others. Barbarians wield massive weapons and wear little armor.
#REDIRECT [[Barbarian]]
 
 
All Barbarians start with the following [[Primary Skills]]:
*[[Attack]] of '''4'''
*[[Defense]] of '''0'''
*[[Spell Power]] of '''1'''
*[[Knowledge]] of '''1'''
 
They have the following chances of getting +1 in a certain primary skill for each level up:
{|  border="1"
|+Primary skill chances for '''Barbarians'''
|-
!
! Attack
! Defense
! Spell Power
! Knowledge
|-
| ''On levels 2-9''
| 55%
| 35%
| 5%
| 5%
|-
| ''On levels 10+''
| 30%
| 30%
| 20%
| 20%
|}
 
 
All Barbarians start with at least [[Offense|Basic Offense]] [[Secondary Skills|secondary skill]].
 
Barbarians cannot learn [[Water Magic]]. Only [[Scholar (Adventure Map)|Scholars]] and [[Witch Hut]]s can teach them [[Water Magic]].
 
Here is the list of all Barbarians in Heroes III:
* [[Crag Hack]]
* [[Gretchin]]
* [[Gurnisson]]
* [[Jabarkas]]
* [[Krellion]]
* [[Shiva]]
* [[Tyraxor]]
* [[Yog]]
* Duke Winston [[Boragus]] {{inab}}
* [[Kilgor]] {{inab}}
 
[[Category: Barbarians|*]]

Latest revision as of 00:44, 8 December 2023

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