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| '''Damage calculation''' is a process, where final damage to a creature stack is determined. The main factors in the calculation are [[Primary skill#Attack_skill|attack]] and [[Primary skill#Defense_skill|defense]] skills of [[hero]]es and [[creature]]s involved in [[combat]]. Hero's attack and defense are added to attack and defense of every creature under his command.
| | #REDIRECT [[Damage]] |
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| The basic damage is calculated by multiplying the damage dealt by creatures in a stack with the number of creatures in the stack. Typically creatures have interval between the minimum and the maximum damage. Creatures in a stack do individual damage meaning, that every creature's damage is randomly chosen.
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| In [[combat]], a [[damage]] bonus is added/subtracted to every attack depending on the difference between the attacker's [[Attack]] and the defender's Defense. If the attacker's Attack is higher, then damage is increased by 5% per point of difference (up to a maximum of '''400%''', meaning the greatest difference that matters is '''80'''). If the Attack skill is lower, then damage is reduced by 2% per point of difference (to a minimum of '''30%''', making the greatest difference that matters '''15'''). The resulting number is the amount of inflicted damage.
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| ==Example==
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| ''No heroes are assumed to be present in the battle.''
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| *'''2''' [[Naga]]s attack a stack of [[Pikeman|Pikemen]].
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| *The Nagas have a basic damage value of '''20''' and their Attack skill is '''16'''.
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| *A Pikeman has '''10''' [[health]] and their Defense skill is '''5'''.
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| *Basic damage done by the stack of Nagas is '''2 * 20 = 40'''.
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| *The Pikemen's Defense skill ('''5''') is subtracted from the Nagas' Attack skill ('''16'''), which gives us '''11'''.
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| *Thus, the damage is increased by '''5% * 11 = 55%'''.
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| *The total damage is '''40 * 1.55 = 62'''.
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| *'''6''' Pikemen will be killed, and the top Pikeman of the remaining stack will have '''8''' health left.
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