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| '''Druids''' are the magic heroes of the [[Rampart]] [[Town]]. They are mystics who draw their power from a harmonic relationship with the land. While they pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills.
| | #REDIRECT [[Druid]] |
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| All Druids start with the following [[Primary Skills]]:
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| *[[Attack]] of '''0'''
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| *[[Defense]] of '''2'''
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| *[[Spell Power]] of '''1'''
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| *[[Knowledge]] of '''2'''
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| They have the following chances of getting +1 in a certain primary skill for each level up:
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| {| border="1"
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| |+Primary skill chances for '''Druids'''
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| |-
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| !
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| ! Attack
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| ! Defense
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| ! Spell Power
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| ! Knowledge
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| |-
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| | ''On levels 2-9''
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| | 10%
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| | 20%
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| | 35%
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| | 35%
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| |-
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| | ''On levels 10+''
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| | 20%
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| | 20%
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| | 30%
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| | 30%
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| |}
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| ==List of Druids==
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| *[[Aeris]]
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| *[[Alagar]]
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| *[[Coronius]]
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| *[[Elleshar]]
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| *[[Gem]]
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| *[[Malcom]]
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| *[[Melodia]]
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| *[[Uland]]
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| [[Category: Hero classes]]
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