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| {{Earth spells}}{{Spell
| | #REDIRECT [[Death Ripple]] |
| | school = earth magic
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| | level = 2nd
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| | cost = 10
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| | duration = instant
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| | b_effect = All creatures (except undead) troops take (10 + (power x 5)) damage.
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| | a_effect = All creatures (except undead) troops take (20 + (power x 5)) damage.
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| | e_effect = All creatures (except undead) troops take (30 + (power x 5)) damage.
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| }} It damages all [[living]] creatures. Death ripple can olly appear in [[necropolis]]' [[mage guild]]. Additionally, it can be learned from [[shrine of magic gesture]] or [[scholar]].
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| [[Pendant of Life]] makes it wearer immune to death ripple spell. [[Septienna]] the [[necromancer]] specializes in death ripple spell.
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| == Comments & debate ==
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| Death ripple is somewhat useful when palying with [[necropolis]] and having an [[undead]] army, or if you happen to found [[Pendant of Life]], which makes your troops immune to death ripple spell. Even then, it is mostly useful in the beginnig of the game because its reltively low damage capability. With a quite high spell power of 30, death ripple does merely 180 damage, which is not enough to destroy even [[ballista]]. With [[Orb of Silt]] (+50% earth spell damage), the damage will rise to 270 points.
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| One use of death ripple is, that you can wake up your own units from [[blind]] or simila effects. Additionally, it may be useful to clear out enemy scouts, which usually have only small forces or seven stacks of one fast creature.
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| [[Category: Spells]]
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| __NOTOC__
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