Spirit of Oppression: Difference between revisions
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Equipped in a [[misc.]] slot, this artifact negates all [[morale]] bonuses during combat. Doesn't stop negative [[morale]] from happening. | Equipped in a [[misc.]] slot, this artifact negates all [[morale]] bonuses during combat. Doesn't stop negative [[morale]] from happening. | ||
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The Spirit of Oppression can be very useful when your army has no [[morale]]-boosting skills or items, and is especially useful for [[Necropolis]] ([[undead]] always have neutral [[morale]]) or [[Conflux]] armies (5 of the 7 creatures in the [[Conflux]] also have fixed neutral [[morale]]). Against neutral stacks it will prevent extra [[morale]]-based moves which may thwart an otherwise perfect tactical plan (neutral creatures subject to [[morale]] will always be +1 otherwise). | The Spirit of Oppression can be very useful when your army has no [[morale]]-boosting skills or items, and is especially useful for [[Necropolis]] ([[undead]] always have neutral [[morale]]) or [[Conflux]] armies (5 of the 7 creatures in the [[Conflux]] also have fixed neutral [[morale]]). Against neutral stacks it will prevent extra [[morale]]-based moves which may thwart an otherwise perfect tactical plan (neutral creatures subject to [[morale]] will always be +1 otherwise). | ||
[[Category: | [[Category: Treasure artifacts]] | ||
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Revision as of 15:42, 5 March 2014
Spirit of Oppression | ||
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Class: | treasure | |
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Spirit of Oppression is a treasure class artifact equipped in the {{{slot}}} slot.
Equipped in a misc. slot, this artifact negates all morale bonuses during combat. Doesn't stop negative morale from happening.
Class: Treasure
Comment
The Spirit of Oppression can be very useful when your army has no morale-boosting skills or items, and is especially useful for Necropolis (undead always have neutral morale) or Conflux armies (5 of the 7 creatures in the Conflux also have fixed neutral morale). Against neutral stacks it will prevent extra morale-based moves which may thwart an otherwise perfect tactical plan (neutral creatures subject to morale will always be +1 otherwise).