Magic resistance: Difference between revisions

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'''Magic resistance''' refers to [[creatures]]' ability to resist spell effects. [[Dwarf and battle dwarf|Dwarves and battle]] dwarves have natural magic resistance against spells. [[Unicorn and war unicorn|unicorns and war unicorns]] do not themselves have a magic restince, but they create an aura of magic restiance that they project to adjancet hexes.
'''Magic resistance''' refers to [[creatures]]' ability to resist spell effects.


With [[Garniture of Interference]], [[Surcoat of Counterpoise]] or [[Boots of Polarity]] artifacts, a hero can gain magic resistance to all allied creatures.
[[Dwarf|Dwarves]] have natural magic resistance against spells.


[[Unicorn]]s do not have a magic resistance themselves, but they create an aura of magic resistance that they project to adjacent hexes.
==See also==
===Artifacts===
:{{An|Garniture of Interference}}
:{{An|Surcoat of Counterpoise}}
:{{An|Boots of Polarity}}
===Secondary skill===
:[[Resistance]]
[[Category: Creature specialties]]
[[Category: Combat]]
[[Category: Combat]]
[[Category: Terms]]
[[Category: Terms]]

Revision as of 14:52, 21 March 2014

Magic resistance refers to creatures' ability to resist spell effects.

Dwarves have natural magic resistance against spells.

Unicorns do not have a magic resistance themselves, but they create an aura of magic resistance that they project to adjacent hexes.

See also

Artifacts

Garniture of InterferenceGarniture of Interference
Surcoat of CounterpoiseSurcoat of Counterpoise
Boots of PolarityBoots of Polarity

Secondary skill

Resistance