Magic Resistance: Difference between revisions
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Revision as of 21:41, 28 April 2008
The ability of Dwarves, Battle Dwarves and Crystal Dragons to completely resist a spell aimed at them.
This does not stop area effect, mass spells or a Chain Lightning that already has begun leaping from affecting other creatures, even if they are aimed at the creatures.
The ability can be gained or improved through the Secondary Skill Resistance, or by standing next to a Unicorn or War Unicorn
As suggested above if Chain Lightning is resisted by the first creature then the spell is stopped completely.