Castle (structure): Difference between revisions

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{{Building
{{Building
  | pre_1   = [[Citadel]]
| name      = Castle
  | wood   = 10
  | pre_1     = [[Citadel]]
  | wood       = 10
  | no_mercury =  
  | no_mercury =  
  | ore     = 10
  | ore       = 10
  | no_sulfur  =  
  | no_sulfur  =  
  | no_crystal =  
  | no_crystal =  
  | no_gem    =  
  | no_gem    =  
  | gold   = 5000
  | gold       = 5000
  | effect = The Castle adds two [[arrow tower]]s, fortifies town's defenses, and doubles base creature growth.
  | effect     = The Castle adds two [[arrow tower]]s, fortifies town's defenses, and doubles base creature growth.
}}
}}



Revision as of 20:09, 19 March 2014

Castle
1 of Castle1 of Tower1 of Rampart
1 of Inferno1 of Necropolis1 of Dungeon
1 of Stronghold1 of Fortress1 of Conflux
Prerequisite:
Cost:
10 10 5000
Effect:
The Castle adds two arrow towers, fortifies town's defenses, and doubles base creature growth.

A Castle is one of the most important sturctures in any town. It provides the town with additional defense- third level wall, a moat and three Arrow Towers). Even more importantly, it increases basic creature growth in the town by 100%. It is a prerequisite for the Capitol. The Castle can be built in any town, provided that the mapmaker hasn't disabled it.

Requires: Citadel.

Cost: 5000 Gold, 10 Wood and 10 Ore.