Template:Town row: Difference between revisions
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m (add town header template) |
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| style="padding-left:7px; padding-right:5px;" | {{town|{{{3|Random}}}}} | | style="padding-left:7px; padding-right:5px;" | {{town|{{{3|Random}}}}} | ||
| style="padding-left:7px; padding-right:5px;" | {{{4|-}}}</includeonly><noinclude> | | style="padding-left:7px; padding-right:5px;" | {{{4|-}}}</includeonly><noinclude> | ||
{ | {{town header}} | ||
{{town row|0, 1, 2| }} | {{town row|0, 1, 2| }} | ||
{{town row|0, 1, 2|green|Rampart|Treehug Central}} | {{town row|0, 1, 2|green|Rampart|Treehug Central}} |
Revision as of 17:05, 10 June 2024
Location | Player | Type | Name |
---|---|---|---|
0, 1, 2 | Random | - | |
0, 1, 2 | Rampart | Treehug Central | |
3, 4, 5 | Tower | High Hrothgar | |
6, 7, 8 | Inferno | Traffic Jam |
Usage:
{{town row|Location|Color|Type|Name}}
- Location is map coordinates (X, Y, Z), no default.
- Color is one of the kingdom colors: red, blue, tan, green, orange, purple, teal, and pink. It should be in lower-case (red, not Red). Defaults to no color.
- Type is town/faction type. It should be capitalized (Castle, not castle). Defaults to Random.
- Name should be the town name, if given one. Defaults to "-" to indicate a random name.