Cyclops Stockpile: Difference between revisions
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{{Creature bank}} | |||
{{Creature bank row|30 %|Cyclops|20|4x{{Mercury}} 4x{{Sulfur}}<br>4x{{Crystal}}4x{{Gem}} ||type_1=}} | |||
{{Creature bank row|30 %|Cyclops|30|4x{{Mercury}} 6x{{Sulfur}}<br>6x{{Crystal}}6x{{Gem}} ||type_1=}} | |||
{{Creature bank row|30 %|Cyclops|40|4x{{Mercury}} 8x{{Sulfur}}<br>8x{{Crystal}}8x{{Gem}} ||type_1=}} | |||
{{Creature bank row|10 %|Cyclops|50|4x{{Mercury}} 10x{{Sulfur}}<br>10x{{Crystal}}10x{{Gem}} ||type_1=}} | |||
|} | |||
An [[Adventure map]] structure a hero can visit for some of all [[Resources]] except [[Gold]]. | An [[Adventure map]] structure a hero can visit for some of all [[Resources]] except [[Gold]]. | ||
Revision as of 12:05, 26 March 2014
Cyclops Stockpile | |||
Picture | |||
% | Guards | Content | XP |
Visiting scheme | |||
| 30 % | valign=middle align=middle |
| 4x 4x
4x4x
|
|-
| 30 %
| valign=middle align=middle |
| 4x 6x
6x6x
|
|-
| 30 %
| valign=middle align=middle |
| 4x 8x
8x8x
|
|-
| 10 %
| valign=middle align=middle |
An Adventure map structure a hero can visit for some of all Resources except Gold.
The hero must defeat Cyclops guardians. More guardians means a better reward.
Probability % | Guardians | Reward |
30 | 20 Cyclopss | 4 of each Resource |
30 | 30 Cyclopss | 6 of each Resource |
30 | 40 Cyclopss | 8 of each Resource |
10 | 50 Cyclopss | 10 of each Resource |
As with all Creature Banks, the troops are surrounded rather than facing the guardians across the normal battlefied, and no War Machines are used.
If only some of the guardians are killed they do not reset.