Imp Cache: Difference between revisions
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{{Creature bank}} | |||
{{Creature bank row|30 %|Imp|100|1000 {{Gold}}<br>2 {{Mercury}}||T1=}} | |||
{{Creature bank row|30 %|Imp|150|1500 {{Gold}}<br>3 {{Mercury}}||T1=}} | |||
{{Creature bank row|30 %|Imp|200|2000 {{Gold}}<br>4 {{Mercury}}||T1=}} | |||
{| | {{Creature bank row|10 %|Imp|300|5000 {{Gold}}<br>6 {{Mercury}}||T1=}} | ||
| | |||
| 100 | |||
| 1000 | |||
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| 30 | |||
| 150 | |||
| 1500 | |||
| | |||
| 30 | |||
| 200 | |||
| 2000 | |||
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| 10 | |||
| 300 | |||
| 5000 | |||
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|} | |} | ||
'''Imp Cache''' is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank]]s. It guarded by 100–300 [[Imp]]s. The more guard there is, the better is the reward. Treasure contains 1000–5000 units of [[Gold]] and 2–6 units of [[Mercury]]. | |||
If | As with all the Creature Banks, the combat arrangement is unusual where hero's troops are located in the middle of the [[Battlefield]] surrounded by the guards, and no [[War Machine]]s are present in the combat. The guards have divided into five equal-size stacks; one in every corner and one in the middle of the right edge. The stack on the left lower corner, may consist of [[Familiar]]s. If the hero loses or flees from the battle, defeated guardians will not respawn. | ||
[[Category: Adventure map]] | [[Category: Adventure map]] | ||
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Revision as of 13:59, 26 March 2014
Imp Cache | |||
Picture | |||
% | Guards | Content | XP |
Visiting scheme | |||
| 30 % | valign=middle align=middle |
100 |
| 1000
2
|
|-
| 30 %
| valign=middle align=middle |
150 |
| 1500
3
|
|-
| 30 %
| valign=middle align=middle |
200 |
| 2000
4
|
|-
| 10 %
| valign=middle align=middle |
300 |
Imp Cache is an Adventure Map location, and commonly known as one of the Creature Banks. It guarded by 100–300 Imps. The more guard there is, the better is the reward. Treasure contains 1000–5000 units of Gold and 2–6 units of Mercury.
As with all the Creature Banks, the combat arrangement is unusual where hero's troops are located in the middle of the Battlefield surrounded by the guards, and no War Machines are present in the combat. The guards have divided into five equal-size stacks; one in every corner and one in the middle of the right edge. The stack on the left lower corner, may consist of Familiars. If the hero loses or flees from the battle, defeated guardians will not respawn.