Range penalty: Difference between revisions

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[[Category: Combat]] [[Category: Terms]]
[[Category: Combat]] [[Category: Terms]]
Whenever any shooter, except [[Sharpshooter]]s or those under the command of a hero with the [[Golden Bow]] or [[Bow of the Sharpshooter]] equipped, attacks a unit standing more than 10(?) hexes away, they will only do half [[damage]]. This is cumulative with the [[Obstacle Penalty]].
When ranged units attack a target more than 10 hexes away, the attack only does half [[damage]]. This is cumulative with the [[Obstacle Penalty]].
 
[[Sharpshooter]]s ignore the range penalty, as do all units under the command of a hero with either the [[Golden Bow]] or [[Bow of the Sharpshooter]] equipped.

Revision as of 10:32, 12 November 2012

When ranged units attack a target more than 10 hexes away, the attack only does half damage. This is cumulative with the Obstacle Penalty.

Sharpshooters ignore the range penalty, as do all units under the command of a hero with either the Golden Bow or Bow of the Sharpshooter equipped.