Range penalty: Difference between revisions
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[[Category: Combat]] [[Category: Terms]] | [[Category: Combat]] [[Category: Terms]] | ||
When ranged units attack a target more than 10 hexes away, the attack only does half [[damage]]. This is cumulative with the [[Obstacle Penalty]]. | |||
[[Sharpshooter]]s ignore the range penalty, as do all units under the command of a hero with either the [[Golden Bow]] or [[Bow of the Sharpshooter]] equipped. |
Revision as of 10:32, 12 November 2012
When ranged units attack a target more than 10 hexes away, the attack only does half damage. This is cumulative with the Obstacle Penalty.
Sharpshooters ignore the range penalty, as do all units under the command of a hero with either the Golden Bow or Bow of the Sharpshooter equipped.