Hole: Difference between revisions
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(Created page with "Holes are placed on the map after a hero digs in a square, thus both showing the player that they've dug there already, and preventing another dig attempt in the same square. Hol...") |
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'''Hole''' is an [[Adventure Map]] feature that can be located on non-water [[tile]]. They can either be placed there by the map-maker or after a hero has digged the ground. Digging and holes have two purposes. Firstly, digging is basically the only way to acquire the [[grail]] artifact; the other one is to find a hero with the grail artifact. Secondly, tiles with holes in them cannot be disembarked with a [[boat]]. This makes digging holes next to the shoreline in order to prevent enemy heroes' invasions a strategic feature. | |||
[[Category: Adventure Map]] |
Revision as of 07:32, 3 May 2014
Hole is an Adventure Map feature that can be located on non-water tile. They can either be placed there by the map-maker or after a hero has digged the ground. Digging and holes have two purposes. Firstly, digging is basically the only way to acquire the grail artifact; the other one is to find a hero with the grail artifact. Secondly, tiles with holes in them cannot be disembarked with a boat. This makes digging holes next to the shoreline in order to prevent enemy heroes' invasions a strategic feature.