Hate: Difference between revisions
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{| class=wikitable align=right | {| class=wikitable align=right | ||
! colspan=2 | Good | ! colspan=2 | Good vs. Evil Hate | ||
|- | |- | ||
| {{Cn|Angel}}s<br>{{Cn|Archangel}}s || {{Cn|Devil}}s<br>{{Cn|Arch Devil}}s | | {{Cn|Angel}}s<br>{{Cn|Archangel}}s || {{Cn|Devil}}s<br>{{Cn|Arch Devil}}s |
Revision as of 07:15, 10 September 2016
Good vs. Evil Hate | |
---|---|
Angels Archangels |
Devils Arch Devils |
Genies Master Genies |
Efreeti Efreet Sultans |
Titans Giants |
Black Dragons |
Effect: +50% Damage |
Hate is a special ability of creatures, which causes attacking unit to "burn with anger" and do 50% more damage to a creature type it hates. Typically hatred is a symmetric relation that involve both basic and upgraded versions of creatures. For example, Angels hate both Devils and Arch Devils and vice versa. However, Giants and Red dragons do not hate each other or nor do they hate their upgraded versions Titans and Black Dragons. Yet, Titans hate Black Dragons and Black Dragons hate - and this is the exception - both Giants and Titans. Supposedly this is a bug.
It's worth noting that Hate only increases the base damage dealt (see: Damage calculation), meaning bonuses from Offense, Luck, etc. aren't increased further.