Hole: Difference between revisions

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'''Hole''' is an [[Adventure Map]] feature that can be located on land [[tile]], that is neither water nor shoreline. They can either be placed on the map by the map-maker, or they appear after a hero has digged the ground. Digging and holes have two purposes. Firstly, digging is typically the only way to find the [[grail]] artifact another possibility is to find a hero with the grail artifact. Secondly, tiles with holes in them cannot be disembarked with a [[boat]]. This makes digging holes next to the shoreline in order to prevent enemy heroes' invasions a strategic feature.
'''Hole''' is an [[Adventure Map]] feature that can be located on any land [[tile]] - that is: not water. They can either be placed on the map by the map-maker, or they appear after a hero has dug the ground. Digging and holes have two purposes. Firstly, digging is typically the only way to find the [[grail]] artifact (another possibility is to find a hero with the grail artifact). Secondly, tiles with holes in them cannot be disembarked with a [[boat]]. This makes digging holes on the shoreline in order to prevent enemy heroes' invasions a strategic feature.


[[Category: Adventure Map]]
[[Category: Adventure Map]]
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Revision as of 02:08, 1 August 2016

Hole is an Adventure Map feature that can be located on any land tile - that is: not water. They can either be placed on the map by the map-maker, or they appear after a hero has dug the ground. Digging and holes have two purposes. Firstly, digging is typically the only way to find the grail artifact (another possibility is to find a hero with the grail artifact). Secondly, tiles with holes in them cannot be disembarked with a boat. This makes digging holes on the shoreline in order to prevent enemy heroes' invasions a strategic feature.