Movement penalty: Difference between revisions
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'''Movement penalty''' is a term referring to the increased consumption of [[Movement|movement points]] when a hero moves on [[swamp]], [[snow]], [[sand]] or [[rough]] [[terrain]]. With [[Pathfinding]] [[secondary skill]] it is possible to completely eliminate penalties from different terrains. Additionally, [[roads]] negate all possible movement penalties. | '''Movement penalty''' is a term referring to the increased consumption of [[Movement|movement points]] when a hero moves on [[swamp]], [[snow]], [[sand]] or [[rough]] [[terrain]]. With [[Pathfinding]] [[secondary skill]] it is possible to completely eliminate penalties from different terrains. Additionally, [[roads]] negate all possible movement penalties. | ||
[[Category: | == See also == | ||
* [[Movement#Consumption of the movement points|Movement]] | |||
[[Category: Term]] | |||
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Revision as of 06:27, 30 December 2016
Movement penalty is a term referring to the increased consumption of movement points when a hero moves on swamp, snow, sand or rough terrain. With Pathfinding secondary skill it is possible to completely eliminate penalties from different terrains. Additionally, roads negate all possible movement penalties.