Movement penalty: Difference between revisions
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'''Movement penalty''' is a term referring to the increased consumption of [[Movement|movement points]] when a hero moves on [[swamp]], [[snow]], [[sand]] or [[rough]] [[terrain]]. With [[Pathfinding]] [[secondary skill]] it is possible to completely eliminate penalties from different terrains. Additionally, [[roads]] negate all possible movement penalties. | '''Movement penalty''' is a term referring to the increased consumption of [[Movement|movement points]] when a hero moves on [[swamp]], [[snow]], [[sand]] or [[rough]] [[terrain]]. With [[Pathfinding]] [[secondary skill]] it is possible to completely eliminate penalties from different terrains. Additionally, [[roads]] negate all possible movement penalties. | ||
'''See also:''' | |||
* [[Movement#Consumption of the movement points|Movement]] | * [[Movement#Consumption of the movement points|Movement]] | ||
[[Category: Terms]] | [[Category: Terms]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 06:26, 9 January 2017
Movement penalty is a term referring to the increased consumption of movement points when a hero moves on swamp, snow, sand or rough terrain. With Pathfinding secondary skill it is possible to completely eliminate penalties from different terrains. Additionally, roads negate all possible movement penalties.
See also: