The [[Conflux]] is a neutral [[alignment]] [[town]] with a focus on magic and magic-related units. The Conflux is the home of [[Elementalists]] and [[Planeswalkers]] and most of its units are [[Elemental]]s. Statistically, the conflux's higher tier units are weaker than average. However, this is compensated by their strong low tier units, which gives the conflux an advantage over the other factions in the early game.
The [[Conflux]] is a neutral [[alignment]] [[town]] with a focus on magic and magic-related units. The Conflux is the home of [[Elementalists]] and [[Planeswalkers]] and most of its units are [[Elemental]]s. Statistically, the conflux's higher tier units are weaker than average. However, this is compensated by their strong low tier units, which gives the conflux an advantage over the other factions in the early game.
Conflux's [[native terrain]] is [[grass]].
Conflux's [[native terrain]] is [[grass]]. The unofficial expansion, [[Horn of the Abyss]], gives Conflux a unique native terrain called ''highlands''.
The Conflux is a neutral alignmenttown with a focus on magic and magic-related units. The Conflux is the home of Elementalists and Planeswalkers and most of its units are Elementals. Statistically, the conflux's higher tier units are weaker than average. However, this is compensated by their strong low tier units, which gives the conflux an advantage over the other factions in the early game.
Upgrade your three first level creature dwellings as soon as possible: the upgraded versions are much better than the base versions (no retaliation against sprites; storm and ice elementals are range shooters).
Both storm and ice elemental have a wide range of damage: 2-8 for storm elementals, 3-7 for ice elementals. It is both a curse and a blessing, literally speaking: you want to cast Bless on them but avoid having them Cursed as well.