Fireball: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 7: Line 7:
  | a_effect    = Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
  | a_effect    = Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
  | e_effect    = Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
  | e_effect    = Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
}}
}} Stacks in target hex and it's surrounding hexes take damage.
 
Stacks in target hex and it's surrounding hexes take damage


'''Units immune to its effects:'''
'''Units immune to its effects:'''
Line 28: Line 26:
'''Heroes that specialize in Fireball:'''
'''Heroes that specialize in Fireball:'''
* {{Hn|Xarfax|Heretic}}
* {{Hn|Xarfax|Heretic}}
==Comments==
Most useful for destroying [[Clone]]s and damaging something else at the same time. Can also destroy your own clones.


==See also==
==See also==

Revision as of 18:28, 29 March 2018

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Fireball
School:  Fire Magic
Level:  3
Cost:  15
Duration:  instant
 Basic effect
Troops within target hex and adjacent hexes take (15 + (power x 10)) damage.
 Advanced effect
Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
 Expert effect
Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
 Probability of occurrence (%):
Castle   24
Rampart   24
Tower   32 (24*)
Inferno   90
Necropolis   35
Dungeon   44
Stronghold   35
Fortress   9
Conflux   35
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Fireball is a 3 level spell in the School of Fire Magic. Stacks in target hex and it's surrounding hexes take damage.

Units immune to its effects:

Units extra vulnerable to its effects:

Units capable of casting Fireball:

  • Magog Magogs (sort of: It doesn't count as a fire spell and therefore bypasses immunities/vulnerability)
  • Faerie Dragon Faerie Dragons

Heroes starting with Fireball:

Heroes that specialize in Fireball:

See also