Fireball: Difference between revisions
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| a_effect = Troops within target hex and adjacent hexes take (30 + (power x 10)) damage. | | a_effect = Troops within target hex and adjacent hexes take (30 + (power x 10)) damage. | ||
| e_effect = Troops within target hex and adjacent hexes take (60 + (power x 10)) damage. | | e_effect = Troops within target hex and adjacent hexes take (60 + (power x 10)) damage. | ||
}} | }} Stacks in target hex and it's surrounding hexes take damage. | ||
Stacks in target hex and it's surrounding hexes take damage | |||
'''Units immune to its effects:''' | '''Units immune to its effects:''' | ||
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'''Heroes that specialize in Fireball:''' | '''Heroes that specialize in Fireball:''' | ||
* {{Hn|Xarfax|Heretic}} | * {{Hn|Xarfax|Heretic}} | ||
==See also== | ==See also== |
Revision as of 18:28, 29 March 2018
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Fireball | |||||||||||||||||||||||||
School: | Fire Magic | ||||||||||||||||||||||||
Level: | 3 | ||||||||||||||||||||||||
Cost: | 15 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Fireball is a 3 level spell in the School of Fire Magic. Stacks in target hex and it's surrounding hexes take damage.
Units immune to its effects:
Units extra vulnerable to its effects:
Units capable of casting Fireball:
- Magogs (sort of: It doesn't count as a fire spell and therefore bypasses immunities/vulnerability)
- Faerie Dragons
Heroes starting with Fireball:
Heroes that specialize in Fireball: