Line 70:
Line 70:
* Strong and offensive units.
* Strong and offensive units.
* Only town with access to the powerful [[cannon]].
* Only town with access to the powerful [[cannon]].
* Native terrain is swamp, which makes it hard for other units to traverse.
* Native terrain is [[ swamp]] , which makes it hard for other units to traverse.
=== Cons ===
=== Cons ===
Revision as of 21:38, 13 February 2018
Cove is a neutral alignment town with the captain and navigator hero classes . Cove represents Regna .
Cove's native terrain is swamp .
Structures
Cove Creature Dwellings
Cove Specific Buildings
Pub - Horde building which increases crew mate and seaman growth by +4 per week.
Roost - Horde building which increases stormbird and ayssid growth by +3 per week.
Grotto - Allows the guest hero to sacrifice creatures or artifacts, gaining experience.
Thieves' Guild - Opens 2 additional levels of information in Thieves' Guild, provides towns and garrisons information on enemy towns.
Shipyard - Enables town to build a boat . Can only be built if town is adjacent to water.
Lodestar - Grail building of Cove. Brings 5000 gold per day, multiplies the growth of creatures by 1.5 per week (rounded down). Makes any terrain native to Cove (movement without penalty, +1 to attack, defense and speed, see and ignore mines and see quicksand). Cove's siege remains on swamp.
Resource
Basic
Upgrades
All
37300
31500
91300
75
40
190
61
30
141
7
16
37
2
11
27
0
9
23
10
34
58
Troop cost/week:
27070 + 4
Heroes
Creatures
Name
Town
Lvl
Att
Def
Dmg-
Dmg+
HP
Spd
Grw
AI Val
Cost
Special
Nymph Nymph
1
5
2
1
2
4
6
16
57
35
Teleporting , Immune to ice
Oceanid Oceanid
1+
6
2
1
3
4
8
16
75
45
Teleporting , Immune to ice
Crew Mate Crew Mate
2
7
4
2
4
15
5
9
155
110
Seaman Seaman
2+
8
6
3
4
15
6
9
174
140
Pirate Pirate
3
8
6
3
7
15
6
7
312
225
Ranged (4 shots), No melee penalty
Corsair Corsair
3+
10
8
3
7
15
7
7
407
275
Ranged (4 shots), No melee penalty , No enemy retaliation
Sea Dog Sea Dog
3++
12
11
3
7
15
8
7
602
375
Ranged (12 shots), No melee penalty , No enemy retaliation , Accurate Shot
Stormbird Stormbird
4
10
8
6
9
30
9
4
502
275
Flying
Ayssid Ayssid
4+
11
8
6
10
30
11
4
645
325
Flying , Ferocity
Sea Witch Sea Witch
5
12
7
10
14
35
6
3
790
515
Ranged (12 shots), Casts Weakness / Disrupting Ray
Sorceress Sorceress
5+
12
9
10
16
35
7
3
852
565
Ranged (12 shots), Casts Weakness / Disrupting Ray
Nix Nix
6
13
16
18
22
80
6
2
1415
1000
Ignores 30% of enemy attack value
Nix Warrior Nix Warrior
6+
14
17
18
22
90
7
2
2116
1300
Ignores 60% of enemy attack value
Sea Serpent Sea Serpent
7
22
16
30
55
180
9
1
3953
2200
1
Poisonous
Haspid Haspid
7+
29
20
30
55
300
12
1
7220
4000
2
Poisonous , Revenge
Strategy
Pros
2 fast ranged attackers, with very nice specials.
Strong and offensive units.
Only town with access to the powerful cannon .
Native terrain is swamp , which makes it hard for other units to traverse.
Cons
Fastest creature is Haspid with speed 12.
Units and heroes relatively low on defence.
Only 2 fragile flying units.
Mage Guild is limited to level 4.