Range penalty: Difference between revisions
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(re-org / clarify) |
m (moved Range Penalty to Range penalty) |
(No difference)
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Revision as of 09:19, 2 September 2013
When ranged units attack a target more than 10 hexes away, the attack only does half damage. This is cumulative with the Obstacle Penalty.
Sharpshooters ignore the range penalty, as do all units under the command of a hero with either the Golden Bow or Bow of the Sharpshooter equipped.