Curse: Difference between revisions
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* {{Hn|Vidomina|Necromancer}} | * {{Hn|Vidomina|Necromancer}} | ||
'''Units immune to its effects''' | '''Units immune to its effects:''' | ||
*{{Cn|Efreet}} | * All [[Undead]] | ||
*{{Cn|Fire Elemental}} | * {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}} | ||
*{{Cn|Firebird}} | * {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}} | ||
* | * {{Cn|Firebird|noname=}}{{Cn|Phoenix|name=Firebird and Phoenix}} | ||
* {{Cn|Green Dragon|noname=}}{{Cn|Gold Dragon|name=Green and Gold Dragons}} | |||
* {{Cn|Red Dragon|noname=}}{{Cn|Black Dragon|name=Red and Black Dragons}} | |||
* {{Cn|Magic Elemental}} | |||
* {{Cn|Azure Dragon}} | |||
'''Artifacts rendering your units immune to Curse''' | '''Artifacts rendering your units immune to Curse:''' | ||
*{{An|Pendant of Holiness}} | *{{An|Pendant of Holiness}} | ||
'''Units capable of casting Curse(after attack)''' | '''Units capable of casting Curse (after attack):''' | ||
*{{Cn|Black Knight}} | *{{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=Black and Dread Knights}} | ||
*{{Cn|Mummy}} | *{{Cn|Mummy}} | ||
[[Category: Spells]] | [[Category: Spells]] |
Revision as of 01:04, 1 August 2018
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Curse | |||||||||||||||||||||||||
School: | Fire Magic | ||||||||||||||||||||||||
Level: | 1st | ||||||||||||||||||||||||
Cost: | 6/5 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Curse is a 1st level spell in the School of Fire Magic. It is a counterpart for the spell Bless. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1)
Heroes with Curse as a starting spell:
Units immune to its effects:
- All Undead
- Efreet and Efreet Sultan
- Fire and Energy Elementals
- Firebird and Phoenix
- Green and Gold Dragons
- Red and Black Dragons
- Magic Elemental
- Azure Dragon
Artifacts rendering your units immune to Curse:
Units capable of casting Curse (after attack):