Movement penalty: Difference between revisions
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Revision as of 03:05, 5 June 2021
Terrain | None | Basic | Advanced | Expert |
---|---|---|---|---|
Dirt Grass Lava Subterranean Highlands |
100% | 100% | 100% | 100% |
Rough Wasteland |
125% | 100% | 100% | 100% |
Sand Snow |
150% | 125% | 100% | 100% |
Swamp | 175% | 150% | 125% | 100% |
Movement penalty is a term referring to the increased consumption of movement points when a hero moves on swamp, snow, sand or rough terrain. With Pathfinding secondary skill it is possible to completely eliminate penalties from different terrains. Additionally, roads negate all possible movement penalties.
See also: