Castle (structure): Difference between revisions

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{{Building
| pre_1  = [[Citadel]]
| wood    = 10
| no_mercury =
| ore    = 10
| no_sulfur  =
| no_crystal =
| no_gem    =
| gold    = 5000
| effect  = The Castle adds two [[arrow tower]]s, fortifies town's defenses, and doubles base creature growth.
}}
A '''Castle''' is one of the most important sturctures in any town. It provides the town with additional defense- third level [[wall]], a [[moat]] and three [[Arrow Tower]]s). Even more importantly, it increases basic creature [[growth]] in the town by 100%. It is a prerequisite for the [[Capitol]]. The Castle can be built in any town, provided that the mapmaker hasn't disabled it.
A '''Castle''' is one of the most important sturctures in any town. It provides the town with additional defense- third level [[wall]], a [[moat]] and three [[Arrow Tower]]s). Even more importantly, it increases basic creature [[growth]] in the town by 100%. It is a prerequisite for the [[Capitol]]. The Castle can be built in any town, provided that the mapmaker hasn't disabled it.



Revision as of 20:06, 19 March 2014

1
1 of Castle1 of Tower1 of Rampart
1 of Inferno1 of Necropolis1 of Dungeon
1 of Stronghold1 of Fortress1 of Conflux
Prerequisite:
Cost:
10 10 5000
Effect:
The Castle adds two arrow towers, fortifies town's defenses, and doubles base creature growth.

A Castle is one of the most important sturctures in any town. It provides the town with additional defense- third level wall, a moat and three Arrow Towers). Even more importantly, it increases basic creature growth in the town by 100%. It is a prerequisite for the Capitol. The Castle can be built in any town, provided that the mapmaker hasn't disabled it.

Requires: Citadel.

Cost: 5000 Gold, 10 Wood and 10 Ore.