Frenzy: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 10: | Line 10: | ||
Target allied troop's [[Primary skill#Defense_skill|defense]] is reduced to 0, but [[Primary_skill#Attack_skill|attack]] is increased considerably. | Target allied troop's [[Primary skill#Defense_skill|defense]] is reduced to 0, but [[Primary_skill#Attack_skill|attack]] is increased considerably. | ||
[[Behemoth]]s’ '''reduce defense''' ability has a higher priority than [[Frenzy]]. This means if a frenzied creature attacks a | [[Behemoth]]s’ '''reduce defense''' ability has a higher priority than [[Frenzy]]. This means if a frenzied creature attacks a Behemoth, only the creature's 60% defense (20% for [[Ancient Behemoth]]) is used for the attack boost in [[damage]] calculations. | ||
''' | '''Creatures immune to Frenzy:''' | ||
{{immune|spell12345=1|spell1234=1|mind=1|fire=1}} | {{immune|spell12345=1|spell1234=1|mind=1|fire=1}} | ||
'''Creatures capable of casting Frenzy:''' | |||
''' | |||
* {{Cn|Master Genie}}s (advanced level){{-wh}} | * {{Cn|Master Genie}}s (advanced level){{-wh}} | ||
'''Artifacts that provide immunity to Frenzy:''' | |||
'''Artifacts | |||
* {{An|Badge of Courage}} (not in {{hota}}) | * {{An|Badge of Courage}} (not in {{hota}}) | ||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__{{keywords}} | __NOTOC__{{keywords}} |
Revision as of 00:36, 27 November 2023
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Frenzy | |||||||||||||||||||||||||
School: | Fire Magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 16/12 | ||||||||||||||||||||||||
Duration: | Until target troop's action turn in the next round | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Advanced effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Expert effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Probability of occurrence (%): | |||||||||||||||||||||||||
|
Frenzy is a 4th level spell in the School of Fire Magic. It is one of the mind spells, and therefore some creatures are immune to it.
Target allied troop's defense is reduced to 0, but attack is increased considerably.
Behemoths’ reduce defense ability has a higher priority than Frenzy. This means if a frenzied creature attacks a Behemoth, only the creature's 60% defense (20% for Ancient Behemoth) is used for the attack boost in damage calculations.
Creatures immune to Frenzy:
- Firebirds *(not in Horn of the Abyss) and Phoenixes
Creatures capable of casting Frenzy:
- Master Genies (advanced level)
Artifacts that provide immunity to Frenzy:
- Badge of Courage (not in Horn of the Abyss)