Template:Necropolis unique buildings: Difference between revisions
Jump to navigation
Jump to search
(Initial template creation) |
m (Update to match new template) |
||
Line 1: | Line 1: | ||
{{Unique Buildings | {{Unique Buildings | ||
| town = Necropolis | |||
| structure_1 = Necromancy Amplifier | | structure_1 = Necromancy Amplifier |
Revision as of 03:17, 30 November 2023
Structure | Effect | Cost | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Necromancy Amplifier | Increases the Necromancy skill of all your heroes by 10%. |
| ||||||||
Cover of Darkness | At the beginning of the player's turn, creates an unexplored area of 20 radius around the town for opposing players. |
| ||||||||
Skeleton Transformer | Allows converting of creatures to Skeletons and Bone Dragons |
| ||||||||
Unearthed Graves | Horde Building. Growth +6/week for Skeleton / Skeleton Warrior |
| ||||||||
Shipyard | Allows building boats if the town has access to water. |
| ||||||||
Soul Prison | Grail Structure. +5000 /day, +50% creature growth Increases the Necromancy skill of all your heroes by 20%. |
n/a | ||||||||
Total Cost: |
|
Related templates
- Template: Unique Buildings
- Template: Castle unique buildings
- Template: Rampart unique buildings
- Template: Tower unique buildings
- Template: Inferno unique buildings
- Template: Dungeon unique buildings
- Template: Stronghold unique buildings
- Template: Fortress unique buildings
- Template: Conflux unique buildings
- Template: Cove unique buildings